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Wyrd-mites are a type of Hedge-tick that feeds on glamour, rather than blood.

Overview[]

I don’t know what it is… It just itches!

Among the smallest of hobgoblins to inhabit the Hedge, Wyrd-mites are, when unfed, little more than the size of a pinhead. Like mortal ticks, these mites dig themselves into their hosts, siphoning away their meal (one point of glamour per turn, though the host is never drained dry, and the mite can only take in three glamour total). Unlike mortal ticks, when they have completed the meal, they leave behind eggs in the wound. Within a week, these eggs hatch, slicing through the skin to freedom.

The mites have found use as tools of treachery in changeling hands, weakening a potential assassin’s target in preparation for a strike.

Character Sheet[]

Mental Attributes: Intelligence 1, Wits 2, Resolve 2
Physical Attributes: Strength 1, Dexterity 3, Stamina

Wyrd-Mite

2
Social Attributes: Presence 0, Manipulation 0, Composure 2
Mental Skills: None
Physical Skills: Athletics 3, Brawl (Bite) 2, Stealth 4, Survival 3
Social Skills: None
Willpower: 4
Initiative: 5
Defense: 3
Speed: 7
Health: 2
Weapons/Attacks:

Type Damage Range Dice Pool Special
Bite 1(L) 4 Glamour Drain

Glamour Drain: Adult mites can, after a successful bite attack, spend the next turn draining one point of Glamour from their target. Each Glamour Drain attack must follow a successful bite attack, and a new bite attack must be made for each Glamour Drain. There is no test to use the Glamour Drain attack. Glamour Drain may not be used by adult Wyrd-mites more than three times in any given 24-hour period. Each Glamour Drain doubles the mite’s size, from 1/16 of an inch to 1/8, from 1/8 to 1/4 and from 1/4 to 1/2.

References[]

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