|Written By:||Kraig Blackwelder, Rick Chillot, Geoff Grabowski, James Kiley, Matthew McFarland, Brett Rebischke-Smith and Chuck Wendig|
| World of Darkness created by Mark Rein•Hagen|
The Storytelling System is based on the Storyteller System designed by Mark Rein•Hagen.
|Editor:||Scribendi Editorial Services|
|Art Direction:||Mike Chaney|
|Layout & Typesetting:||Ron Thompson|
|Artists:||Sam Araya, Greg Boychuk, Vince Locke, Chris Martinez, Mark Nelson, Jim Pavelek, Durwin Talon, Jamie Tolagson, Andrew Trabbold and Cathy Wilkins|
|Front Cover Art:||Katie McCaskill|
|Front and Back Cover Design:||Mike Chaney|
|Publisher:||White Wolf Publishing, Inc|
|Imprint:||White Wolf Game Studio|
|Published:||June 13, 2005|
|Publication #:||WW 55302|
|Reference #:||ISBN 1-58846-485-7|
|Price:|| Print: $24.99/$19.99|
World of Darkness: Mysterious Places is a sourcebook for the Chronicles of Darkness. The book contains several archetypes for curious and grotesque locales.
- From the White Wolf Catalog:
Prologue: Residents Edit
Nine disturbing settings are offered to introduce new twists and turns to your chronicle.
The Swimming Hole Edit
Something isn’t right down at the old quarry. Sure, folks call it the swimming hole, but no one goes into the water anymore. Instead, they go to drown their sorrows — and wish for new lives.
The University Edit
The cloistered halls of academia promise more than education, understanding and a prosperous future. They can ensure a life of entrapment and captivity, all under the scrutiny of powers that no professor or student could name.
Swamp Indian Hollow Edit
What things lurk out in the swamp, coming to life when nature would put them to an end? What power can be cultivated there and put to humanity’s misguided, selfish ends, allowing us to play God?
The Village Secret Edit
The World of Darkness may be tainted and decayed, but deep down it’s still alive and vital. The essence of that energy boils to the surface in isolated, hidden spots and can be tapped by those lucky or foolish enough to tamper with the world’s spirit. But at what cost is that essence harvested, and who is prepared to protect it to the bitter end?
The Statue of Weeping Alice Edit
Civilization’s reach extends across the world, and hardly any place is free from humanity’s touch. But what price must be paid for mankind to be tolerated by a reality that is far from benevolent? Indeed, that could be hungry? What sacrifices are required to placate the land, and what gifts does it offer in return?
Hillcrest Center for Elder Living Edit
The supernatural need not invade a place to make it disturbing or strange. Humanity itself is twisted and bizarre. What secrets do people near the end of their lives accumulate and hide? What insights do they gather over the years and keep to themselves or dole out only to the deserving? Easily overlooked and intentionally forgotten, a home for the aged can be an alarming, disturbing place.
The Whispering Wood Edit
What happens to people who get lost, never to be seen again? Are they murdered? Do they escape from a world that doesn’t want them? Or are they taken from the world, forced to exist in a realm for the lost of body and spirit? Forgo that trail of breadcrumbs and see where the forest takes you.
The Junkyard Edit
In a society of urbanized, conspicuous consumers, what becomes of the castoffs and detritus of our selfishness? It winds up in the landfills and junkyards to which we turn a blind eye. Graveyards of dead dreams, junkyards are infested by more than just rats. They’re a breeding ground for danger, and things that ought not to exist.
The Empty Room Edit
Commit a crime and go to prison, or so society decrees. But what spiritual or divine justice presides when the seemingly innocent are plucked from the world they know to be imprisoned in a room beyond reality and comprehension?
Background Information Edit
This book's opening fiction story, Residents, was collected and featured in the.
Memorable Quotes Edit
| Previous release:|| Game Books|
Chronicles of Darkness books
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