White Wolf Magazine #39 was published in November 1993. It was the first issue edited by Ken Cliffe.
By Ken Cliffe. What the hell is going on?
From the PackEdit
A few inflammatory missives from irritated readers.
By Travis Williams. Companies go out on a limb by announcing coming releases.
The White Wolf EACEdit
By Lyndi McKeeman. Lyndi spells out White Wolf's plans for the environment.
Howling at the MoonEdit
By Travis Williams. Word on blacks in roleplaying.
Out of CharacterEdit
The Powers of the PastEdit
By John W. Vogel. There are places a Traveller just doesn't want to go in The New Era.
Night of RageEdit
The Things I'll Do for a FriendEdit
Just what games does Stewart Wieck play, and why is he blushing?
Paradox Flawed (a.k.k., "Oops!")Edit
By Phil Brucato. Errata for Mage. Even game wizards (tm) make mistakes.
Law and Wizards in Fantasy RoleplayingEdit
By Steven S. Long. "By the red tape of legal wizardry, I cast you into the pit of bureaucratic despair!"
Featured Review: KultEdit
By Denys Bakriges. Just how dark can a game be?
Tools for the MasqueradeEdit
By Alara Rogers. Is vampirism a medical condition or a Vampire plot?
Treasures from the ArchivesEdit
By Ken Rolston. Ever need ship deck plans to stage a game? Ken helps out with some classics.
Featuring Jeff Laubenstein
The Silicon DungeonEdit
By Jim Trunzo. Better rest now before the Christmas rush.
It's hard to stay topical with these little buggers.
Legacy Rite, Episode 1 of 6Edit
By Bill Bridges. Check out the Werewolf color comic, scripted by the game's developer.
Top Twenty ListEdit
What sold big last month?
On the HorizonEdit
Dare we plan next issue?
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