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The Werewolf Storytellers Handbook Revised is an updated sourcebook for Werewolf: The Apocalypse released just before the end of the Classic World of Darkness, updating the previous edition.

Summary[]

Song of the End Times
From the secrets of the highest-ranking elders to the cryptic lore of the Triat; from the blasphemous libraries of the Black Spiral Dancers to the hidden wisdom of animals - the world of Werewolf is full of concealed lore. Now this lore is about to be revealed - but only to one person with the responsibility to use it wisely.
Tales of the Last Generation
There are a lot of things for a Werewolf Storyteller to keep track of; the denizens of the material world and the spirit world alike, the politics of the tribes, the plots of antagonists and much more. The Werewolf Storytellers Handbook makes the Storyteller's job that much easier. The information inside is designed to help the Storyteller create chronicles from the very beginning, devise new stories that keep the players entertained and introduce plot twists and world secrets to keep the players guessing.
Werewolf Storytellers Handbook contains:
  • Expanded systems for Renown, Rank, rites, senses and other facets of Garou life
  • Expanded information on Garou society, culture, intrigue, spirit allies, antagonists, physiology and even an FAQ
  • Detailed advice on chronicle creation, alternate history chronicles, crossovers with other World of Darkness games and more

Contents[]

Legends of the Garou: Krieger Wyrmfoe and the Death Bear[]

Introduction[]

FAQ[]

Chapter One: The World of the Garou[]

Takes a look at the structural bones of the Garou and their culture: the becoming, Garou sense, Renown, spirituality, the Litany, rites and several other important aspects of Gaia's defenders. It contains information designed to help you convey the experience of life as a werewolf to your players, from the Garou's internal passions to the nuances of their society.

Chapter Two: The Battlefield[]

Deals with more setting-related issues, the things to consider when bringing the world around the Garou to greater life. Topics include detailing the city and the wilderness, using human cultures and myths to greater effect, and roleplaying animals and spirits.

Chapter Three: The Chronicle[]

Contains advice on building a chronicle, from the moment you sit around the table to generate characters to the final dramatic climax that leaves everyone talking for years.

Chapter Four: The Adversaries[]

Dissects the enemy, explaining how to use antagonistic forces including the Trait, Pentex, Black Spiral Dancers and other dangerous opponents to best effect.

  • Pentex: Sources and Resources
    • The Insider; A Civil Action; Conspiracy Theory; Enemy of the State; La Femme Nikita; The X-Files; The Lone Gunmen; Millennium; Murder at 1600; Erin Brockovich; The Game; No Way Out; Ninth Gate; The Manchurian Candidate; Three Days of the Condor; All the President's Men; Citizen X; Grosse Point Black and True Lies
  • Sample First Team Agent - Stats
  • DNA: Must-See Media
    • Gattaca; Wild Palms; The Matrix; Coma; Jurassic Park; Extreme Measures; Freejack (well, sort of).
  • Sample DNA Personnel
    • Social Scientist - Stats
    • Combat Agent - Stats
    • Lab Scientist - Stats

Chapter Five: Breaking the Mold[]

A guideline to deviating from the usual Werewolf game in various ways, whether exploring historical settings, post-Apocalyptic chronicles, alternate takes on werewolves, alternate timelines and crossovers.

Chapter Six: Odds and Ends[]

Contains a few miscellaneous elements to highlight a Werewolf game, from a look at the Kami - the incarnate "fomori" of Gaia - to an expanded listing of potential sources of inspiration for the game.

  • Kami Powers
    • Animal Affinity
    • Animal Communication
    • Animal Powers
    • Animal Summons (Cost: 1 Gnosis)
    • Animate Self (Cost: 1 Willpower)
    • Aura of Tranquility
    • Autumn's Blessings
    • Child of the Elements (Cost: 1 Gnosis)
    • Command the Earth (Cost: varies)
    • Curse of Gaia (Cost: 3 Gnosis)
    • Enchanting Voice (Cost: 1 Gnosis)
    • Gaia's Summons (Cost: 1 Gnosis, 1 Willpower)
    • Great Destiny
    • Heart Sense (Cost: 1 Gnosis)
    • Invulnerability
    • Longevity
    • Lord of the Land
    • Mask Presence (Cost: 1 Gnosis)
    • Maga-Strength
    • Mother's Healing
    • Peaceful Fighting
    • Piercing Gaze (Cost: 1 Gnosis)
    • Plant Animation (Cost: varies)
    • Plant Kinship
    • Regeneration
    • Silent Speech
    • Skinchanger Kinship
    • Spirit Awakening (Cost: 1 Gnosis)
    • Spirit Charms
    • Spirit Sense
    • Spring's Blessings
    • Strange Sense
    • Subtle Presence
    • Summer's Blessings
    • Transformation (Cost: 1 Willpower)
    • Umbral Passage
    • Universal Tongue
    • Winter's Blessings
    • Wyldkin
  • Kami Weaknesses
    • Barefoot
    • Color Ban
    • Gender Ban
    • Indirect Movement
    • Question Ban
    • Rover
    • Silence
    • Substance Ban
    • Thankless
    • Whisper-Bound
  • Media at Large
    • Movies
      • The 13th Warrior
      • An American Werewolf in London
      • The Blair Witch Project
      • Brotherhood of the Wolf (Le Pacte des Loups)
      • Full Eclipse
      • Ginger Snaps
      • Princess Mononoke
      • The Howling
      • Wolf
      • Wolfen
    • Books
      • Black Elk Speaks
      • Erdoes, Richard and Alfonso Ortiz, editors - American Indian myths and Legends
      • Holland, David - Murcheston: A Wolf's Tale
      • Lang, Andrew - The Green Fairy Book, The Blue Fairy Book, The Red Fairy Book, et al.
      • Leopold, Aldo - A Sand County Almanac
      • Mieville, China - King Rat
      • Mowat, Farley - Never Cry Wolf
      • Stieger, Brad - The Werewolf Book: The Encyclopedia of Shape-shifting Beings
  • Moral Dilemmas by Kylie Greenham
  • A Storytelling Game by Savage Horror by Ethan Skemp

Index[]

Background Information[]

  • At the back of the book are the following ads: Tribebook: Fianna, Werewolf: The Apocalypse Backlist and Dark Ages Vampire (May 2002).
  • Mow'ruth the Hunter's name is based on Meowth from Pokemon.

Memorable Quotes[]

Characters[]

  • Legends of the Garou: Krieger Wyrmfoe and the Death Bear
    • Arne Kleppens, "Wind-Never-Slows" - Philodox, Guardian
    • Brings-Life-to-the-Old-Tales - Child of Gaia Galliard
    • Micah Mule-Slayer - Ragabash, Legend
    • Last Snow-fall - Lupus Galliard
    • Dunya Monarch's-Grace - Galliard
    • Lena - Kinfolk
    • Krieger Wyrmfoe - Silver Fang Ahroun, Past, beaten the Death-Bear
    • Hgagogg - Beast, slime-monster, Past, destroyed
    • Wind-Carries-Her-Voice - Galliard, Past
    • Mazatuk - Dragon, Past, died
    • Warning-Spans-Rivers - Silent Strider, Past
    • White-Fire - Theurge, Past, died
    • Stone-Softens - Garou, Past, died
    • Bryce the Just - Philodox, Past, died
    • Child-Slayer - Gurahl Abomination, Past, died
    • Bloody-Snow - Ahroun, Wyrm Foe
  • Chapter One: The World of the Garou
    • Jonn Lao - Stargazer Theurge
    • Minister James Mesecher - Fianna Galliard
    • Sergey Dimitrinov - Silver Fang Seneschal to Balaksa Vasil'ev Kriukova, Silver Fang Nation, Past (1642)
    • Balaksa Vasil'ev Kriukova - Silver Fang, Silver Fang Nation, Past (1642)
    • William ray - Fianna historian
    • Claws-the-Silver-Path - Garou
    • Cassandra - Garou
    • Maria - Kinfolk
    • Gregor Wyrmsbane - Rank Three Get of Fenris Galliard
    • Growls-At-the-Wyrm - Rank Three Red Talon Ahroun
    • Danna Spoonbender - Rank Two Child of Gaia Ragabash
    • Miara Rainwalker - Tank Two Uktena Theurge
    • Yu Huang
    • Queen Ananasa
    • Akosha's Eye
    • Syeda Strikes-the-Side - Hakken Theurge
  • Chapter Two: The Battlefield
    • Darien Farwalker - Silent Strider Theurge
  • Chapter Three: The Chronicle
    • Guards-the-Hunters - Corax
    • Vevila - Garou
    • Blood Rain - Red Talon, actually a Black Spiral spy
    • Red Shadow - Red Talon
    • Tah-Kcalb - The Scion of the Wyrm
    • Bacon Bits - Bone Gnawer
  • Chapter Four: The Adversaries
  • Chapter Five: Breaking the Mold
    • Martin One-Name - Glass Walker Philodox, died
    • Black Tooth
    • Hyena King - Ajaba, died
  • Chapter Six: Odds and Ends

Terminology[]

Abominations, Ajaba, Allytis (Black Furies; Penumbral Glen), Ananasi, Ancestor-spirits, Apocalypse, Arcanoi, Arts, Bastet, Beast Courts: Court: Regent, General, Seer, Historian; Black Spiral Dancers, Camp: Camp of Shiva; Changelings, Chi, Corax, Court of the Great Hole (Bangladesh community), Dark Umbra, Death-Bear, Disciplines, DNA (Lexicon: Carrier, GLS, GLS-1H, GLS-1L, GLS-2; Delirium, Silver, Methyldelerian, Project Reaper, Verinal, Penacothrane, Cyberelectrochemical Armor (CBT), Management and Finance (MF), Research and Development (RD), Cyberbiotechnology (CBT), Security and Investigation (SI); Edges, Fera, Fetishes, First Change, Forms, Gaia, Gaia's Hammer Sept (Totem: Falcon), Garou Nation, Gifts, The Glade (Children of Gaia; sub-realm), Grave of the Hallowed Heroes Ice Runners (Arne's Pack), Gurahl, Hall of Honor, Hengeyokai: Hakken, Khan, Kitsune, Nagah, Nezumi, Same-Bito, Tengu, Zhong Lung, Kumo; High War, Hive of the First Corrosion, Hsien, Hunters, Imbued, Kami, Kinfolk, Kuei-jin, Litany, Low War, Mages, Middle Kingdom, Mokolé, Nuwisha, Owl, Pentex (Subsidiaries: Endron International, Magadon, Incorporated, O'Tolley's, Rainbow Incorporated, Autumn Health Management Systems, King Breweries and Distilleries, Ardus Enterprises, Avalon Incorporated, Black Dog Games, Circinus Brands, Consolidex Worldwide, Good House International, Hallahan Fishing Corporation, Harold and Harold Mining, Incorporated, Herculean Firearms, Incorporated, Herrick's, Nastrum Enterprises, Omni Television (Tooth and Claw), Tellus Enterprises, Vesuvius Incorporated, Young and Smith, Incorporated, Bradford Incorporated, Meyers, Feinstein and Hargrett, Southeastern Tech Management (STM), Credicorps; Board of Directors, The Executive Office, Project Coordination (Public Relations and Finance), Acquisitions (Information Collection Systems), Operations (Human Resources), Special Projects (Project Iliad and Project Odyssey), Project Aeneid (Mind Feeder), Pentex First Teams, Team Prime, The Omega Plan, Project Ice; Spook Speak: Angel, Asset, Community Service, DOS, Dust and Sweep, Evaluator, Family Jewels, Filing, Honeytrap, In the Cold, In the Pocket, K9, Litter, NSUs, Quarters, Ride Home, Roll of Quarters, Sloppy Joe, Stray, Tells, TFAA, Watering Hole); Powder Burn Sept, Rank, Ratkin, Renown, Rite, Rite of the Fetish, Rite of Passage, Rite of Spirit Awakening, Rite of Summoning, Rite of the Totem, Rokea, Rorg, Sabbat, Screaming Sludge Pack (BSDs), Seasonal Tribal Rites: The Mysteries (BF: Winter Solstice, L3), Superbowl Sunday (BG: Jan. L2), Memorial Day (GW), Rite of the Impergium (RT, Jun. 28); Sentai: Lantern, Fist, Mirror, Leaf, Pillar; Sept, Sept of the Awakening, Sept of Morning's Kill, Serenity (Umbral shrine), Shen, Silver Fang Nation, Sixth Age, Spirits, Stargazers, Three Gorges Dam, Thousand Oak Sept (Fallen), Thurifuge, Totem, Triat, Umbra, Vampires, Warning of Wyrm's Approach (Howl), Weaver, Week of Nightmares, Wheel of Ages, Wraiths, Wyld, Wyrm (Balance Wyrm, Beast-of-War, "Calamity Wyrm", Eater-of-Souls, "Consuming Wyrm", Defiler Wyrm; Foebok, Vorus, Mahsstrac, Karnala, Abhorra, Angu, Ba'akshai, Khaaloobh, Pseulak, Sykora, Gree, Lethargg, Hoga, H'rugg, Furmas, Wakshaa), Wyrm Taint,

References[]

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