Werewolf: The Wild West Companion
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| Authors: | Brad Butkovich, Jackie Cassada, Ben Chessell, Lon Franson, Brian Glass, Michael Lee, Robert Scott Martin, Aileen Miles, James A. Moore, Devin Parker, Fred Yelk |
| Developers: | Ed Hall with Justin Achilli and Ethan Skemp |
| Editor: | Allison Sturms |
| Art Director: | Lawrence Snelly |
| Interior Art: | James Daly, Dave Fooden, Tom Fowler, Darren Fryendall, Jeff Holt, Fred Hooper, Brian LeBlanc, Robert MacNeil, Jeff Parker, Steve Prescott |
| Front Cover Art: | Brian LeBlanc |
| Back Cover Art: | Ron Spencer |
| Layout & Typesetting: | Jeff Holt |
| Publisher: | White Wolf Publishing, Inc. |
| Imprint: | White Wolf Game Studio |
| Published: | 1998 |
| Pages: | 143 |
| Year: | 1887 |
| Publication #: | WW 03704 |
| Reference #: | 1-56504-344-8 |
| Price: | $18.00 US |
Werewolf: The Wild West Companion is a supplement for the Werewolf: The Wild West game, detailing some features not found in the corebook. Included is information on mass combat, new character creation traits, and information on the lost Bunyip.
Contents |
[edit] Summary
From the White Wolf catalog:
- Choose Your Friends Wisely
- In the Savage West, everybody's got a grievance, and everyone's totin' iron -- or silver -- and we don't mean coins! Know who's watchin' your back, 'cause we're talking life and death here: day-to-day life on the frontier and ways you can avoid day-to-day death there. All sorts, from sodbusters to Sioux warriors, from Silent Striders to Iron Riders, can use the wisdom we'll be sharin', so give heed.
[edit] Introduction
A summary of the book.
[edit] Chapter One: The Savage West
What it's like to be a pioneer on the frontier, as told by Laughing Manyskins. Also, there is information on each of the factions inhabiting the west, as well as the Fera of the west, and details on each region of the United States.
[edit] Chapter Two: The Storm Umbra
How to (and how not to) travel through the Umbra.
[edit] Chapter Three: The Fleshed-Out Character
Merits and Flaws for Wild West characters, new Gifts, optional tribal weaknesses, and new Archetypes.
[edit] Chapter Four: The Well-Armed Storyteller
Creatures and situations to appear in chronicles. Included are Los Fieros and Los Diestros, as well as more mortal and natural adversaries, and rules for mass combat.
[edit] Chapter Five: The Wanderers of Other Trails
Sections on the miscellaneous few of the era who may be encountered (and possibly created as a character) in the Wild West, including the Bunyip, the Ananasi, the Gurahl, and the Qualmi, as well additional villains such as the Cascara and Los Infelizos.
[edit] Background Information
[edit] Memorable Quotes
[edit] Characters
- Laughing Manyskins - Narrator of The Savage West chapter.
- Storm Eater - Former Bane gaining power in slumber.
[edit] References
Airt, Ananasi, Bunyip, Bastet, Camazotz, Corax, Gurahl, Nuwisha, Ratkin, Mokole, Moon bridge, Moon path, Nagah, Pattern Web, Qualmi, Rokea, Spirit gate, Storm track, Weather-spirit, Wyldstorm, Wyrm Tunnel
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