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Werewolf: The Apocalypse Second Edition

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Authors: Bill Bridges, Phil Brucato, Brian Campbell, Sam Chupp, Andrew Greenberg, Daniel Greenberg, Mark Rein•Hagen, Robert Hatch, Harry Heckel, Teeuwynn Woodruff
Storyteller Game System: Mark Rein•Hagen
Developer: Bill Bridges
Editor: Robert Hatch
Design Contributors: Sam Chupp, Andrew Greenberg, William Spencer-Hale, Wes Harris, Richard Thomas, Joshua Gabriel Timbrook, Stewart Wieck, Travis L. Williams
Art Direction: Richard Thomas
Artists: John Bridges, Richard Thomas, Joshua Gabriel Timbrook, Ron Spencer, Dan Smith, Jeff Rebner, Matt Korteling, SCAR (Antoinet Rydyr & Steve Carter), Brian LeBlanc, Andrew Robinson, Tony DiTerizzi, Henry Higginbotham (see notes)
Maps: Brian J. Blume
Logo: Chris McDonough
Front and Back Cover Design: Chris McDonough
Full Page Art: Brian LeBlanc
Typesetting & Layout: Aileen E. Miles
Playtesters: Steven C. Anatasi, Travis Bryant, Steve Cook, Heather Curatola, Alan M. Fisher, Brian Gates, Owen Gjertsen, Matthew Gluth, Robert Hood, Ross Issacs, Jeff Johnson, Robert Kaminsky, Jason Kennely, Alan C. Kerr, John Kuzma, Tyler LaDow, Walter Ladwig, Brian Lynn
Publisher: White Wolf Publishing, Inc.
Imprint: White Wolf Game Studio
Published: 1994
Pages: 303
Year: 1994
Publication #: WW 03600
Reference #: ISBN 1-56504-112-7
Price: $29.95

Werewolf: The Apocalypse Second Edition is an update of the core book with improved rules and additions to the Werewolf storyline.

SummaryEdit

From the White Wolf catalog:

These are the final days -- the signs are clear: Even our pups know that this is the age of the Apocalypse.
The humans have Corrupted the Earth, destroyed the Trees, slaughtered the Beasts, choked the Air, poisoned the Soil, clogged the Waters, unleashed the Eternal Fire.
Now, the Wyrm rises to eclipse the Moon, devouring all within its grasp, hunting the hunters.
There is no garden to which we can flee. There is nowhere to hide. The end is upon us -- when will you rage?

ContentsEdit

The Sacred WaysEdit

The Prophecy of the PhoenixEdit

Book One:Edit

Chapter One: IntroductionEdit

Chapter Two: SettingEdit

Chapter Three: StorytellingEdit

Book Two:Edit

Chapter Four: RulesEdit

Chapter Five: Character CreationEdit

Chapter Six: TraitsEdit

Book ThreeEdit

Chapter Seven: The Spirit WorldEdit

Chapter Eight: SystemsEdit

Chapter Nine: DramaEdit

AppendixEdit

Background InformationEdit

This volume also features the full-color comic story Legacy Rite.

Henry Higginbotham designed the fetishes used throughout the book; his name was left out due to a printing error. He was acknowledged in Monkeywrench! Pentex.

Memorable QuotesEdit

CharactersEdit

ReferencesEdit

Previous book:
Book of the Wyrm
Game Books
Werewolf: The Apocalypse books
Next book:
Monkeywrench! Pentex

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