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Vampire: The Dark Ages Rulebook

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Designed by: Jennifer Hartshorn, Ethan Skemp, Mark Rein•Hagen, Kevin Hassall
Authors & Additional Design: Bill Bridges, Phil Brucato, Ken Cliffe, Richard E. Dansky, Jennifer Hartshorn, Kevin Hassall, Ian Lemke, Mark Rein•Hagen, Kathleen Ryan, Ethan Skemp, Stephen Wieck, Cynthia Summers, Robert Hatch
Vampire and the World of Darkness created by: Mark Rein•Hagen
Storyteller Game System designed by: Mark Rein•Hagen
Development: Jennifer Hartshorn, Ethan Skemp
Editor: Cynthia Summers, Trevor Chase, Ken Cliffe
Art Direction: Lawrence Snelly, Aileen E. Miles
Interior Art: John Bolton, Tim Bradstreet, John Cobb, James Daly, Mike Danza, Guy Davis, Tony DiTerlizzi, Jason Felix, Doug Gregory, Anthony Hightower, Leif Jones, Eric Lacombe, Vince Locke, Larry MacDougal, Andrew Robinson, Alex Shiekman, E. Allen Smith, Richard Thomas, Joshua Gabriel Timbrook, Andrew Ritchie, Kathleen Ryan
Cover Design: Lawrence Snelly
Logo Design: Ash Arnett
Layout & Typesetting: Matt Milberger
Publisher: White Wolf Publishing, Inc.
Imprint: White Wolf Game Studio
Published: March 1996
Pages: 224
Year: 1197
Publication #: WW 02800
Reference #: ISBN 1-56504-275-1
Price: $28.00

Vampire: The Dark Ages is the first corebook for the Dark Ages line, detailing the culture of the Kindred during the Dark Medieval period.

SummaryEdit

From the White Wolf catalog:

A Storytelling Game of Gothic Horror
This, my childer, is the Long Night. The Age of Learning is toppled and forgotten. The Age of the Empire drowned in its own bile. This is an Age of Darkness.
Look there, my childer, upon the lightless wild places, where no law exists save that of tooth and talon. Behold the human cities as well, where we may be as lords when the sun gutters and dies.
Beware, my childer, of thy eternal enemies: of the savage ones, the skinchangers, who hunt as wolves. Of the knights of fire and sword, the witch-slayers. Of the burning scions of the Pit itself. But above all, my childer, beware one another, for we shall always be our own direst foes.
This, my childer, is the Long Night. It is thine.

PrefaceEdit

Book One: BackgroundEdit

Chapter One: IntroductionEdit

Chapter Two: SettingEdit

Chapter Three: ClansEdit

Book Two: BecomingEdit

Chapter Four: CharacterEdit

Chapter Five: DisciplinesEdit

Chapter Six: RulesEdit

Book Three: PermutationsEdit

Chapter Seven: SystemsEdit

Chapter Eight: StorytellingEdit

Chapter Nine: AntagonistsEdit

AppendixEdit

Background InformationEdit

Memorable QuotesEdit

CharactersEdit

ReferencesEdit

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