Vampire: The Requiem is a role-playing game published by White Wolf, set in the new World of Darkness, and the successor to the Vampire: The Masquerade line. It was first released in August 2004, together with the core rule book for the World of Darkness. Although it is an entirely new game, rather than a continuation of the old, it uses many elements of the old game in its construction. The game's title is a metaphor for the way vampires within the game view their life.
The Kindred of Vampire: The Requiem Edit
- Main article: Kindred (VTR)
The collective name by which the vampires of Vampire: The Requiem refer to themselves.
Blood Families Edit
- Main article: Clan (VTR)
- Main article: Covenant
There are five major political factions, or covenants, in VTR.
Powers and Abilities Edit
- Main article: Discipline (VTR)
Vampiric powers and capabilities which have often given rise to old wives' tales of superhuman speed, strength and endurance possessed by the Damned, along with their piercing gaze, their hypnotic and seductive voices and the unholy power to vanish into shadows and shapeshift into bats, wolves, mist and snakes.
The Vampires of the World of Darkness Edit
- Main article: Vampire (WOD)
Differences Between Masquerade & Requiem Edit
- Main article: Differences Between VtM and VtR
Vampire: The Masquerade went through Revisions before ending and being replaced by Vampire: The Requiem. In that time, the game acquired a lot of baggage that has since been swept clean. This article summarizes those revisions.