Tradition Book: Virtual Adepts
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| File:04660.jpg | |
| Authors: | Gary Glass and Bill Maxwell. |
| World of Darkness created by: | Mark Rein•Hagen |
| Storyteller game system designed by: | Mark Rein•Hagen |
| Development: | Bill Bridges |
| Editing: | Ana Balka |
| Art Direction: | Aileen Miles |
| Interior Art: | Leif Jones, Christopher Kennedy, Jean Sebastien Rossbach, Alex Sheikman |
| Cover Art: | Christopher Shy |
| Layout, Typesetting & Cover Design: | Aileen E. Miles |
| Publisher: | White Wolf Publishing, Inc. |
| Imprint: | White Wolf Game Studio |
| Published: | December 1, 2003 |
| Pages: | 104 |
| Year: | 2003 |
| Publication #: | WW 04660 |
| Reference #: | ISBN 1-58846-416-4 |
| Price: | $19.95 |
Contents |
[edit] Summary
From the White Wolf catalog:
- The Space-Mind Continuum
- The youngest magical Tradition is the most vibrant — and the most irreverent, Virtual Adepts don't waste time delving into ancient grimoires or contemplating their navels — they're too busy surfing the razor's edge of the next zeitgeist. They don't follow trends — they make them. By the time the mainstream catches up to their latest idea, they've moved on to new frontiers of space and mind.
- Reprogramming Reality Bit by Byte
- Computer hacking? That's so yesterday. Why hack computers when you can tap into reality itself — the programming language of the universe is hardwired into every mage's Avatar. Unlike other mages, Virtual Adepts aren't content just to seek enlightenment — it's time to upgrade the universe's operating system, even if it risks crashing the current program.
[edit] Chapter One
[edit] Background Information
[edit] Memorable Quotes
[edit] Characters
[edit] References
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