Authors: Chris Hartford, Jacob Klunder and Matthew Rourke, with Chris Gunning
Vampire and the World of Darkness created by Mark Rein•Hagen
Storyteller Game System Design: Mark Rein•Hagen
Developers: Justin Achilli and Ken Cliffe
Editor: Allison Sturms
Art Director: Richard Thomas
Layout & Typesetting: Mike Chaney
Interior Art: Guy Davis, Drew Tucker & Kirk Van Wormer
Front & Back Cover Design: Mike Chaney
Publisher: White Wolf Publishing, Inc.
Imprint: White Wolf Game Studio
Published: December 1, 2003
Pages: 136
Year: 1230, 1897, 2003
Publication #: WW 02460
Reference #: ISBN 1-58846-244-7
PDF: Bullet-rpg Bullet-nip
Price: Print: $22.69
Digital: $11.99

The Ventrue Chronicle is a three-part chronicle that spans the time periods of Dark Ages: Vampire, Victorian Age: Vampire and Vampire: The Masquerade. The chronicle focuses on the Ventrue clan, and on the effects of time and power on the Kindred psyche.


From the White Wolf Catalog:
The Clan of Rulership
The Ventrue — manipulators of mortals and leaders of Kindred. Yet the Ventrue's powerful façade hides myriad internal struggles, petty rivalries and epoch-spanning vendettas. From the Dark Ages to the Victorian Age to the modern world, the Ventrue power gambit plays out nightly. The Ventrue Chronicle focuses on the trials and tribulations of a single clan. This book pits the players' characters against elders, ancillae and even neonates in a centuries-long bid for power no less grand than one would expect of the Blue bloods.
The Ventrue Chronicle include:
  • Three stories in one volume, each set in a different Vampire era
  • A complete chronicle that can be played in entirety or in its parts
  • A unique opportunity to play the sires and childer of the same bloodlines, spanning generations



Act 1: Tempestuous HeartsEdit

Act 2: Fortunes AbroadEdit

Act 3: Southern NightsEdit

Background InformationEdit

Memorable QuotesEdit


Act 1 - York in the Dark Medieval
Act 2 - New York City in the Victorian Age
Act 3 - Savannah, Georgia in the Final Nights


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