Credits | |
Written by: | Michael Goodwin, Jess Hartley, Peter Schaefer, Malcolm Sheppard, John Snead |
Additional writing: | Matt McFarland |
World of Darkness created by Mark Rein•Hagen | |
Developer: | Joseph D. Carriker, Jr |
Editor: | Scribendi.com |
Art Director: | Aileen E. Miles |
Book Design: | Aileen E. Miles |
Interior Art: | Brian LeBlanc, Justin Norman, Imaginary Friends Studios Featuring the art of Junkman, King Mong, Rub-A-Duck, YJL, Scabrouspencil, Mr. B, DCWJ, Wraithdt, Tze, Jill Secord, Dmitrys, Ciaee |
Cover Art: | Jim Pavelec |
Publisher: | White Wolf Publishing, Inc. |
Imprint: | White Wolf Game Studio |
Published: | September 26, 2007 |
Pages: | 240 |
Year: | 2007 |
Publication #: | WW 40102 |
Reference #: | ISBN 978-1-58846-434-7 |
PDF: | DriveThruRPG |
Price: | $31.99 PDF: $19.99 |
The Mysterium is a sourcebook for Mage: The Awakening. The book focuses on the Mysterium and their contributions to mage society.
Summary
From the Onyx Path catalog:
- Sapientia Ex Libris
- Every day, the Abyss claims more Supernal knowledge, more lore is lost to the steady crumbling of history and to the mortality of the Awakened. There are those who claim that mages should be looking to the future, but how can they, when they have allowed so much of the past to be lost already? What good does new avenues of learning do if they cannot hold onto what is already known?
- The Mysterium stands against that crumbling and preserves the lore of the scions of Atlantis. Whether they are dedicated scholars peering into long-forgetten secrets in dusty libraries or two-fisted adventurers looking for traces of the Supernal in mankind’s archaeology, the Awakened owe the Mysterium much for the preservation of their lore.
- An Order book for Mage: The Awakening™
- A comprehensive examination of the origins of the Mysterium, stretching back into the misty legends of Atlantis.
- Details of how the Mysterium approaches its Supernal mandate to gather and preserve all knowledge, as well as the secrets of the Atlantean Mystery tradition at the core of the order.
- A variety of new spells, artifacts, imbued items and legacies for use in your Mage: the Awakening chronicle.
Centorius
roduction
Chapter One: A History of jisim
Chapter Two: Those Who Know
Chapter Three: The Ladder of Mysteries
Chapter Four: Factions and Legacies
Chapter Five: Spells and Artifacts
Appendix: Allies and Atheists
Background Information
Memorable Quotes
Characters
References
Previous book: MET: Mind's Eye Theatre: The Awakening |
Game Books Mage: The Awakening books |
Next book: MTAw: Astral Realms |