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The Mysterium

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Written by: Michael Goodwin, Jess Hartley, Peter Schaefer, Malcolm Sheppard, John Snead
Additional writing: Matt McFarland
World of Darkness created by Mark Rein•Hagen
Developer: Joseph D. Carriker, Jr
Art Director: Aileen E. Miles
Book Design: Aileen E. Miles
Interior Art: Brian LeBlanc, Justin Norman, Imaginary Friends Studios Featuring the art of Junkman, King Mong, Rub-A-Duck, YJL, Scabrouspencil, Mr. B, DCWJ, Wraithdt, Tze, Jill Secord, Dmitrys, Ciaee
Cover Art: Jim Pavelec
Publisher: White Wolf Publishing, Inc.
Imprint: White Wolf Game Studio
Published: September 26, 2007
Pages: 240
Year: 2007
Publication #: WW 40102
Reference #: ISBN 978-1-58846-434-7
PDF: Bullet-pdf.png Bullet-nip
Price: $31.99
PDF: $19.99

The Mysterium is a sourcebook for Mage: The Awakening. The book focuses on the Mysterium and their contributions to mage society.

Summary Edit

From the Onyx Path catalog:

Sapientia Ex Libris
Every day, the Abyss claims more Supernal knowledge, more lore is lost to the steady crumbling of history and to the mortality of the Awakened. There are those who claim that mages should be looking to the future, but how can they, when they have allowed so much of the past to be lost already? What good does new avenues of learning do if they cannot hold onto what is already known?
The Mysterium stands against that crumbling and preserves the lore of the scions of Atlantis. Whether they are dedicated scholars peering into long-forgetten secrets in dusty libraries or two-fisted adventurers looking for traces of the Supernal in mankind’s archaeology, the Awakened owe the Mysterium much for the preservation of their lore.
An Order book for Mage: The Awakening™
  • A comprehensive examination of the origins of the Mysterium, stretching back into the misty legends of Atlantis.
  • Details of how the Mysterium approaches its Supernal mandate to gather and preserve all knowledge, as well as the secrets of the Atlantean Mystery tradition at the core of the order.
  • A variety of new spells, artifacts, imbued items and legacies for use in your Mage: the Awakening chronicle.

Censorius Edit

Introduction Edit

Chapter One: A History of Wisdom Edit

Chapter Two: Those Who Know Edit

Chapter Three: The Ladder of Mysteries Edit

Chapter Four: Factions and Legacies Edit

Chapter Five: Spells and Artifacts Edit

Appendix: Allies and Antagonists Edit

Background Information Edit

Memorable Quotes Edit

Characters Edit

References Edit

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MET: Mind's Eye Theatre: The Awakening Bullet-pdf Bullet-nip
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MTAw: Astral Realms Bullet-pdf Bullet-nip

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