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The Hierarchy

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06009
Authors: Jackie Cassada, Allen Tower
Storyteller Game System: Mark Rein•Hagen
Development: Jennifer Hartshorn, Ethan Skemp, Cynthia Summers
Editor: Laura Perkinson
Art Direction: Richard Thomas
Artists: Omaha Perez, Daryll Elliott, H.J. McKinney, Mike Danza
Cover Art: Larry MacDougall
Cover Design Lawrence Snelly
Layout & Typesetting Matt Milberger
Publisher: White Wolf Publishing, Inc.
Imprint: White Wolf Game Studio
Published: 1995
Pages: 112
Year: 1995
Publication #: WW6009
Reference #: ISBN 1-56504-614-5
Price: $12.00

The Hierarchy is a splatbook for Wraith: The Oblivion. The book talks indepth about how the Hierarchy of Stygia works to lord over the wraiths of the western world.

SummaryEdit

From the White Wolf catalog:

The Empire of the Dead...
The system. The establishment. The powers that be. Management. Since its inception, the Hierarchy has fostered an image of strength and invulnerability, power and omniscience. These are the masks through which the Hierarchy looks out upon the Underworld. These are the mirrors that reflect the faces of those who stand on the ouside, looking in.
The Keepers of the Dream!
The Hierarchy exposes the bureaucracy of the Underworld, exploring the organization that is a character's greatest ally or worst enemy, depending on which side of the law she stands on. A must for anyone who wants to see the truth behind the masks.

Ghost Story: VerdictsEdit

A Centurion is captured and tormented by both Renegades in a trial mocking those held by the Hierarchy.

Chapter One: Introduction: The Powers That BeEdit

Notes on how to use the book, why wraiths may willingly join a Legion, and a Hierarchy Lexicon.

Chapter Two: Ex Libris: The History of the HierarchyEdit

From the Great Library of Stygia and the Annals of the Dead come the origins of the Hierarchy, from Charon and his Senators to the modern day Deathlords and Legions

Chapter Three: Culture: Inside the HierarchyEdit

Details on the city of Stygia itself, as well as the pecking order of the Hierarchy, relations between the Legions, and what life is like for the average Hierarchy grunt.

Chapter Four: Hierarchy ArchetypesEdit

Character templates based in the Hierarchy.

Chapter Five: Legendary HierarchsEdit

Famous individuals of the Hierarchy.

AppendixEdit

Bits and pieces that don't fit in anywhere else, including new Hierarchy-specific Arcanoi abilites, Artifacts, Archetypes, and abilities. Includes details on the powerful masks of the Deathlords.

Background InformationEdit

Mike Danza did art for this book; his name was accidently left out of the credits. He was later acknowledged in WTO: Dark Reflections: Spectres Bullet-pdf Bullet-nip.

The chapter titles are shortened in the table of contents.

This is the first book to describe Stygia in any real detail; however, it is contradicted in some places by another description of Stygia in WTO: Ends of Empire Bullet-pdf Bullet-nip.

CharactersEdit

TerminologyEdit

Hierarchy, Legion (WTO)

Previous book:
WTO: The Quick & the Dead Bullet-pdf
Game Books
Wraith: The Oblivion
Next book:
WTO: Dark Kingdom of Jade (book) Bullet-pdf Bullet-nip

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