Written By: James A. Moore
Additional Material By: Bill Bridges, Phil Brucato and Andrew Greenberg
Edited By: Laura Letbetter and Kathleen Ryan
Art Director: Richard Thomas
Layout and Typesetting: Kathleen Ryan
Art: Dan Smith, Robert MacNeill, Joshua Gabriel Timbrook, Scott Johnson, Matt Korteling, and Jeff Wright
Front Cover Art:
Maps: Brian Blume
Battle Map: Chris McDonough
Front and Back Cover Design: Lawrence Snelly and Robert Dixon
Special Thanks
Bill "Free at last..." Bridges, for moving form the Den of the Wyrm to the Nosferatu's Warren.

Rob "How Childish" Hatch, the cool eye of the Arrowstorm.

Mike "Multi-Task" Tinney, for biting it all off and chewing vigorously. Oh, well, someone has to drink all that coffee...

Ian "Number 9" Lemke, for sleepwalking into Dr. Caligari's cabinet (and breaking Bill's).

Andrew "Coach" Greenberg, for taking on the Bad News Wolves.

Stewart "Ghost book" Wieck, for conjuring substance where there was none, and then disappearing upon command.

Ken "Stalag 17" Cliffe, for building the Dog Pen of Doom.

Jennifer "Velveeta Factor" Hartshorn, for sifting the brie from the Cheese Whiz.

Phil "Thunder!" Brucato, for rattling walls, brains, and minions of evil.

Brian "Rat Daddy" Campbell, for his furry new officemate.

Author's Dedication
The author would like to thank John Howard Clark for all his assistance with necessary research materials and for his interest in the project.

Special thanks also to Andrew Greenberg, Bill Bridges, Phil Brucato, Sam Chupp and Mark Rein-Hagen for their patient assistance with the numerous questions involved in writing The Chaos Factor. And of course, thanks to my wife, Bonnie Moore, for her patience and support - I'd be lost without you. Thanks also, for so very much, to Margaret Blanton. God keep you well, dear lady. You'll be missed.

Publisher: White Wolf
Imprint: White Wolf Game Studio
Publication date 1993
Year: 1993
Product code: WW 04101
Reference number: ISBN 1-56504-125-9
PDF: Bullet-rpg
Price: $9.00

The Chaos Factor is a sourcebook crossover for Mage: The Ascension, Vampire: The Masquerade and Werewolf: The Apocalypse. A sprawling adventure arc where Samuel Haight seeks to raise a power like none other from its resting place beneath Mexico City.


Samuel Haight, arch-enemy of all Garou and target of the Verbena, has latched onto a secret that could begin Gehenna. All over the World of Darkness, mages, kindred and garou rush to intercept him. Some would kill him. Others would aid him...

From Mexico City to the deserts of Jordan, Haight and his allies race to uncover the secret to ultimate power. But will this power strengthen Haight, or lead to the end of the world as we know it?

This is a multi-line crossover for Vampire, Werewolf, and Mage and includes a sourcebook for Mexico City, backwater of the Technocracy and headquarters of the Sabbat; a horrific secret that could usher in Gehenna ; and the last stand of Samuel Haight.

Characters Edit

Chaos Factor is a crossover sourcebook and contains characters from different game lines. Therefore there will be compatibility issues.

Main Characters Edit

Samuel Haight - A Garou/Ghoul/Mage who is coming to Mexico City to gain the blood of a extremely powerful vampire (who he believes to be a Antediluvian, but is really only a Methuselah), planning to use the vitae he gains to become even more powerful and then drop from sight and focus on expanding his Skin Dancer tribe.

Huitzilopochtli - A Baali Methuselah who has been in torpor under Mexico City, who is using Samuel Haight to cause chaos in the herald his awakening and planned to give The Skinner his blood if he succeeds, and sacrifice the 400 residents of Paraiso Vista to Baal.

Other Characters Edit