The Blood
From the White Wolf Wiki, the most complete White Wolf reference
| Image:25002.jpg | |
| Credits | |
| Authors: | Ray Fawkes, Christopher Kobar and Chuck Wendig |
| Additional Material by: | Will Hindmarch |
| Developer: | Ray Fawkes with Will Hindmarch |
| Creative Director: | Rich Thomas |
| Art Director: | Craig Grant |
| Editor: | Scribendi.com |
| Art Director: | Craig Grant |
| Book Design: | Brian Glass |
| Interior Art: | Joel Biske, Trevor Claxton, Dave Kang, Michel Koch, Mathias Kollros, Cathy Wilkins |
| Front Cover Art: | Aleksi Briclot |
| Blame | |
| Barbed-wire Bleeder: | Chris McDonough |
| Freedom Logs: | Mike Chaney |
| In-House Satyr: | Craig Grant |
| In-House Wookiee: | Brian Glass |
| Meat Vision (Blessed): | Will Hindmarch |
| Meat Vision (Accursed): | Will Hindmarch |
| Beard Shaver: | the matt |
| Narc: | Ned Coker |
| Publisher: | White Wolf Publishing, Inc. |
| Imprint: | White Wolf Game Studio |
| Published: | June 13, 2007 |
| Pages: | 144 |
| Year: | 2007 |
| Publication #: | WW25002 |
| Reference #: | ISBN 978-1-58846-268-8 |
| Price: | $24.99 US |
The Blood is a "player's handbook" for Vampire: The Requiem, giving new insight on both the in-character and rules considerations of the Kindred condition.
Contents |
[edit] Summary
From the White Wolf catalog:
- “I hear you talking.
I recognize your voice.
I feel you, your skin.
I see you looking at me.
I know you’re saying something.
But all I hear, all I see,
all I smell is
blood,
blood,
blood.” - — Saphé, the Shadow of Glasgow
- This book is:
- The definitive handbook for Vampire players, containing unique new insights into the Requiem. Read what it feels like to use a vampire’s supernatural powers and learn how the Kindred think the Blood works.
- A new look at all the core mechanisms of the game, from Predator’s Taint to the Embrace. Discover updated examinations at how these rules work and how to put them to use in your own chronicles.
- New essays and examinations on how to create characters for Vampire: The Requiem — and how to use dramatic storytelling techniques to bring them to life at the game table.
[edit] Prologue: The Blood
Fiction by Christopher Kobar. Reyner strays from his usual hunting grounds and meets a new companion.
[edit] Introduction
A description of the purpose and contents of the book, including a Developer's Foreword titled "The Truth" from Will Hindmarch.
[edit] Chapter One: Kindred Characters
An in-depth guide to Kindred character creation.
[edit] Chapter Two: Properties of the Blood
An in-character and rules examination of all the special rules found in Chapter Three of the Vampire: The Requiem Rulebook.
[edit] Chapter Three: Vampire Psychology
A Kindred-eye-view of vampire existence, from the basics of the Beast to how it feels to use Disciplines and the emotional impact of important vampiric experiences like the Embrace.
[edit] Epilogue: The Blood (Reprise)
Fiction. Concludes the story told in the prologue.
[edit] Background Information
[edit] Memorable Quotes
[edit] Characters
[edit] References
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