For the order this book covers, see Adamantine Arrow.
Written by: Jackie Cassada, Rick Chillot, Stephen DiPesa, Matthew McFarland, John Newman and Malcolm Sheppard
Developer: Ethan Skemp
Creative Director: Richard Thomas
Production Manager: Matt Milberger
Art Direction and Book Design: Aileen E. Miles
Interior Art: Imaginary Friends Studios (featuring the art of Yasmine), Brian LeBlanc, Vince Locke, Justin Norman, Richard Thomas
Cover Art: Abrar Ajmal
Publisher: White Wolf Publishing, Inc.
Imprint: White Wolf Game Studio
Published: December 19, 2007
Pages: 225
Year: 2007
Publication #: WW 40103
Reference #: ISBN 978-158846-436-1
PDF: Bullet-rpg Bullet-nip
Price: $31.99
PDF: $18.99

The Adamantine Arrow is a sourcebook for Mage: The Awakening. It explores the history and culture of the Adamantine Arrow order.

Summary Edit

From the Onyx Path catalog:

The Dragon’s Talon
Existence is war. The Exarchs’ power cannot be thrown off by calm words and gentle gestures. The Banishers won’t relent if they see you’re harmless. Sometimes you need to fight harder than you’ve ever fought before — swift and unbreakable, like arrows made of adamantine.
A Character Book for Mage: The Awakening™
  • The history, society and culture of the Adamantine Arrow
  • Artifacts and spells to aid the Arrow’s constant struggle
  • Allies and antagonists of the Ungula Draconis

Prologue: Why We Fight Edit

Introduction Edit

Chapter One: The Smoke from Distant Fires Edit

Chapter Two: Sown from the Dragon’s Talons Edit

Chapter Three: Among Warriors Edit

Chapter Four: Factions and Legacies Edit

Chapter Five: Magic Edit

Appendix: Allies and Antagonists Edit

Background Information Edit

Memorable Quotes Edit

Characters Edit

References Edit

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