Written by: Jim Johnson
Additional Material by: Eddy Webb
Developed by: Eddy Webb
Edited by: Carl Bowen
Layout by: Jessica Mullins
Art by: Tom Biondolillo, Vince Locke, Justin Norman, Nate Pride and UDON
Publisher: White Wolf Publishing, Inc.
Imprint: White Wolf Game Studio
Published: July 8, 2009
Pages: 34
Year: 2009
Publication #: WW 40002
PDF: Bullet-rpg
Price: PDF: $6.99

The Abedju Cipher is an SAS for Mage: The Awakening. The story revolves around the discovery of an ancient Atlantean artifact, the titular Abedju Cipher.

Summary Edit

From the Onyx Path catalog:

Who do you trust?
A millennia-long search for an ancient Atlantean artifact, the Abedju Cipher, is about to come to an end. Pentacle mages to the Seers of the Throne have sought out the Cipher over the centuries, using both overt and covert means to track down it or its previous owners. Tensions have risen over it more often than not, and many oaths of enmity have been sworn on all sides. Amidst the quest to possess the Abedju Cipher, a number of factions close in to capture the Cipher for their own hidden agendas.
A story in the Storytelling Adventure System for Mage: The Awakening.
The Abedju Cipher contains a collection of scenes, Storyteller character records, a number of hyperlinks to various portions of the text as well as bookmarks, so you can always jump right to what you need with just a click. It is inspired by the Seers of the Throne book, but that book is not required to use The Abedju Cipher.

Background Information Edit

Memorable Quotes Edit

Characters Edit

References Edit

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