|Written by:||Jim Johnson|
|Additional Material by:||Eddy Webb|
|Developed by:||Eddy Webb|
|Edited by:||Carl Bowen|
|Layout by:||Jessica Mullins|
|Art by:||Tom Biondolillo, Vince Locke, Justin Norman, Nate Pride and UDON|
|Publisher:||White Wolf Publishing, Inc.|
|Imprint:||White Wolf Game Studio|
|Published:||July 8, 2009|
|Publication #:||WW 40002|
From the Onyx Path catalog:
- Who do you trust?
- A millennia-long search for an ancient Atlantean artifact, the Abedju Cipher, is about to come to an end. Pentacle mages to the Seers of the Throne have sought out the Cipher over the centuries, using both overt and covert means to track down it or its previous owners. Tensions have risen over it more often than not, and many oaths of enmity have been sworn on all sides. Amidst the quest to possess the Abedju Cipher, a number of factions close in to capture the Cipher for their own hidden agendas.
- A story in the Storytelling Adventure System for Mage: The Awakening.
- The Abedju Cipher contains a collection of scenes, Storyteller character records, a number of hyperlinks to various portions of the text as well as bookmarks, so you can always jump right to what you need with just a click. It is inspired by the Seers of the Throne book, but that book is not required to use The Abedju Cipher.
Background Information Edit
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