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Thaumaturgy (VTM)

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This article is about the Discipline used by Clan Tremere. For the generic usage of the term, see blood magic (VTM).
Name: Thaumaturgy
Symbol: LogoVTESThaumaturgy
Pronunciation:
Clans: Tremere

Thaumaturgy is the closely guarded secret blood magic practiced by the vampiric Clan Tremere. Created by exhaustive research and extensive experimentation, Thaumaturgy utilises the principles of Hermetic magic used by House Tremere when it was still a cabal of mages, adapted to be fuelled by the inherent magical power of Vitae rather than the Quintessence known to mortal mages. While it is certainly powerful and versatile, it is organised very differently to the Spheres; Thaumaturgy is largely unknown to mages, and universally distrusted and reviled by those who do know of it.

Thaumaturgy uses a system of paths and rituals to focus the thaumaturge's will. Paths are learned expressions of thaumaturgical principles developed into reliable, repeatable effects. Unlike the "natural" powers of Disciplines, however, thaumaturges must concentrate their will, forcing the power of their blood to unnatural ends. If their concentration is not complete, if they falter, then the magic will fail, and in extreme cases such failure can have a lasting effect on the thaumaturge, draining their mental resources. It was not always so, however; before the Final Nights, paths were less difficult to use and did not carry the possibility of harm to the thaumaturge.

Rituals, by contrast, are elaborate, sophisticated and codified instructions for producing set magical effects. Rituals vary in complexity, and require varying levels of thaumaturgical knowledge to complete successfully. They often require the trappings of Hermetic magic - circles drawn in chalk, locks of the victim's hair, meditation, chanting ancient words of power and the like. Rituals can take hours, days or even months to perform, but if successfully completed will always produce the same result. They can be incredibly powerful, particularly when senior thaumaturges join forces; it was a thaumaturgical ritual which cursed the entire Assamite clan.

Adept thaumaturges have sometimes been diagnosed with Thaumaturgical Glossolalia, a mental derangement that stems from over-expenditure and heavy reliance on the Discipline. Afflicted persons under stress speak only in thaumaturgical symbology, but often the mind of the individual seems to shift into a different state of thought - almost like magical aphasia. The afflicted has rarely any idea he is doing anything unusual, in his own mind still equates these concepts to the strange words, while conversely he becomes unable to translate more mundane language.[1]

PathsEdit

Thaumaturgy has a large number of paths; though it is not the oldest tradition of blood magic, the Tremere were magical scholars long before they were vampires and toil ceaselessly to push their studies ever further. Many paths were once known by names which reflected the Tremere's previous magical heritage.

Alchemy[1]Edit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Simple changes to an object's form
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Complex changes to an object's form
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Complicated changes to an object's form
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Small changes in atomic number
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Major changes in atomic number

Biothaumaturgy[2]Edit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Thaumaturgical Forensics: Gain information from a tissue sample
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet
    • Thaumaturgical Surgery (Revised): Convert a level of damage to a lesser form
    • Animal Experimentation (Prerevised): Can alter life forms less complex than a human
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet
    • Lesser Animation (Revised): Animate dead plants or small animals that will follow instructions
    • Thaumaturgical Surgery (Prerevised): Repair damage to all sorts of creatures, including supernatural ones
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet
    • Greater Animation (Revised): As Lesser Animation, except works on large animals and humans
    • Human Experimentation (Prerevised): As Animal Experimentation, except works on humans
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet
    • Cognizant Construction (Revised): Grant an animated creature rudimentary intelligence
    • Supernatural Experimentation (Prerevised): As Human Experimentation, exept works on supernatural creatures as well

Elemental Mastery[3]Edit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Elemental Strength: Gain greater strength and resilience from the earth
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Wooden Tongues: Speak with inanimate objects
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Animate the Unmoving: Cause an object to move and act to a limited extent
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Elemental Form: Transform into an inanimate object
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Summon Elemental: Conjure an elemental spirit

The Faux Path[4]Edit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Hello, Goodbye: Temporarily cause listeners to believe a true statement to be false
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Disciplinary Identification: Recognize what Disciplines are or have been used
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Thaumaturgical Nomenclature: Identify what Thaumaturgy powers and rituals are being used
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Ritual Madness: Give a target the sensation of a particular Thaumaturgical power or ritual without actually inducing the effect
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Sanguinary Affection: Produce an illusion that gives the effect of a particular Discipline power

The Focused Mind[5]Edit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Readiness: Gain a dice pool to add to Wits-related rolls or initiative
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Centering: Cause a subject to ignore any effect that reduces dice pools; grant bonus to resist frenzy
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet One-Tracked Mind: Make a subject unable to split perform multiple actions
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Dual Thought: Take an extra mental action per round, including another Discipline use
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Perfect Clarity: Reduce the difficulty of all actions, become immune to frenzy, and become resistant to mental influence

Gift of Morpheus[6]Edit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Cause Sleep: Force a single target to become drowsy or sleep, opposed to the target's Willpower. Spend Willpower to affect supernaturals.
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Mass Slumber: Affect multiple targets with Cause Sleep against a flat difficulty.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Enchanted Slumber: Force a target to sleep until a trigger event. Spend Willpower to affect vampires. Multiple successes extend sleep up to a year.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Dreamscape: The vampire may project her own image into a dream, but has no control over the dream other than by her own actions within it. The vampire must have a belonging of the victim to use this power.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Master of Dreams: The vampire may start changing the target’s dreams, once she has entered them by using Dreamscape. If the target is a vampire, a willpower point must also be spent. Once this power has been used, the target may also change her dreams with resistance rolls, and both characters may act in the dream as if they were awake. If either character dies in this dream, the character also dies for real.

The Green Path[7]Edit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Herbal Wisdom : Commune with a plant
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Speed the Seed's Passing: Cause a plant to quickly grow or decay
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Dance of Vines: Animate vegetation
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Verdant Haven: Create a shelter of branches and vegetation
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Awaken the Forest Giants: Animate trees

Geomancy Path[8]Edit

blessing or cursing of:

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Resistance to magic
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet social attributes
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet physical attributes
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet talents
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet any attribute or ability

Hands of Destruction[9]Edit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Decay : Cause an inanimate object to age years in seconds
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Gnarl Wood: Ruin an object of wood with a look
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Acidic Touch: Your hand dispenses a powerful acid
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Atrophy: Cause a victim's limb to wither
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Turn to Dust: Make a person age years in seconds

The Hearth Path[10]Edit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Guest's Herald: Create a small effect that goes off whenever someone passes through a entryway
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Master's Order: Know where all things that belong to you in your haven are located
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Rhyme of Discord: Anyone else who comes into your haven becomes disoriented and cannot remember what they find there
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Temportal: Teleport from one of your haven's doorways to another
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet The Cauldron's Rede: Speak to items in your haven about events that have occurred there

Lure of Flames[11]Edit

This path does not have individual powers at each level. Instead, each level creates greater flames that are more dangerous.

Mastery of the Mortal Shell[12]Edit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Vertigo: Cause a target to be disoriented and dizzy
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Contortion: Make a victim's limb constrict and become useless
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Seizure: Cause a victim's body writhe and tighten uncontrollably
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Body Failure: As Seizure, but more powerful
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Marionette: Force a target's body to move and act as you desire

Movement of the Mind[13]Edit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Force Bolt: Cause a target to fall down losing his next action or can shunt a object of 100lb or less toward or away.
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Manipulate: Allows you to lift and handle a object that you would with one hand. TV remote, Hand Gun, a Lever et al.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Flight: Allows the caster the ability to hoist a person or the caster into the air and can move them at walking speed.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Repulse: As with force bolt but objects with much more weight and more then one.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Control: Force a target's body to move as you desire or you can heft up to a single ton.

Neptune's Might[14]Edit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Eyes of the Sea : See what has transpired around a still body of water
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Prison of Water: Use a large body of water to bind a target
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet
    • Blood to Water (Revised): Turn a subject's blood into water, some other liquids as well
    • Dehydrate (Prerevised): Remotely drain water from a victim
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Flowing Wall: Create a strong barrier of water
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet
    • Blood to Water (Prerevised): Turn a subject's blood into water, some other liquids as well
    • Dehydrate (Revised): Remotely drain water from a victim

Oneiromancy[15]Edit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Portents: Receive visions after waking that allegorically refer to future events of one's life
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Foresee: As Portents, but works on another individual
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Dreamspeak: Send messages to someone through their dreams
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Augury: Gain answers to questions from another person's dreams
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Reveal the Heart's Dreams: Learn what someone most desires and fears from their dreams

Path of Blood[16]Edit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet
    • A Taste For Blood : Gather a variety of information from a blood sample
    • Blood Strike: A projectile will strike your victim, and may return with stolen blood
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet
    • Blood Rage: Force a target to expend their vitae to raise attributes
    • Purge: Nearby enemies will vomit blood, causing damage
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet
    • Blood of Potency: Temporarily lower your generation
    • Blood Shield: A damage-absorbing shield surrounds the caster
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet
    • Theft of Vitae: Steal blood from a target from a distance
    • Blood Salvo: As Blood Strike, but affecting multiple targets
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet
    • Cauldron of Blood: Cause a victim's blood to burn them from within
    • Blood Boil: The target's blood is heated to a boil, causing them to explode, damaging nearby targets

Path of the Blood's Curse[17]Edit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Ravages of the Beast : Cause a target to frenzy
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Weight of the Sun: Make a vampire feel the effects of being awake during the day
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Abated Tooth: Prevent a vampire's fangs from extending
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Treacherous Bonds: Temporarily corrupt a blood bond, turning love to hate
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet The Withering of Ages: Cause a vampire to decay to their true age

Path of Conjuring[18]Edit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Summon the Simplest Form : Conjure a very simple object
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Permanency: It becomes easier to permanently conjure an object
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Magic of the Smith: Conjure a complex object
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Reverse Conjuration: Banish objects conjured with this path
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Power Over Life: Conjure living (though mindless) beings for a temporary duration

Path of Corruption[19]Edit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Contradict : Make someone change their mind on a course of action
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet
    • Disfigurement (Prerevised): Change the appearance of someone, making more or less attractive
    • Subvert (Revised): Cause a victim to act on their dark impulses
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet
    • Change Mind (Prerevised): Give someone a new Demeanor
    • Dissociate (Revised): Make someone become distant from others for a time
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet
    • Addiction (Revised): Cause a victim to be psychologically dependent on a particular sensation
    • Cripple (Prerevised): Paralyze someone's legs
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet
    • Corrupt Soul (Prerevised): Give someone a new Nature
    • Dependence (Revised): Temporarily bind someone to you

Path of Curses[20]Edit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Stigma : Make an individual suffer socially for an evening
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Malady: Curse a victim with an illness, reducing their Physical Attributes
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Pariah: Make others see the target as their worst enemy
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Corrupt Body: Temporarily reduce one of the target's Physical Attributes
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Fall from Grace: A victim gains a botch die to all actions

Path of the Father's Vengeance[21]Edit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Zillah's Litany : Discover blood bonds and Vinculi the target has
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet The Crone's Pride: Reduce a victim's Appearance to zero for the night
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Feast of Ashes: Force a vampire to only be able to gain sustenance from ash for a time and be limited in how they may use blood points gained from it
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Uriel's Disfavor: Make all light uncomfortable and harmful the vampire
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Valediction: Temporarily undo any change in generation from diablerie

Path of the Levinbolt[22]Edit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Spark : Generate a small electrical discharge
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Illuminate: Generate enough energy to charge a small device or produce light
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Power Array: Discharge or absorb a greater amount of energy
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Zeus' Fury: Build up energy and direct it as arcs of lightning
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Eye of the Storm: Become charged with an incredible amount of electricity

Path of Mars[23]Edit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Warcry : Tempoarily increase one's Courage and Willpower
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Strike True: A single melee attack automatically succeeds with one success
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Wind Dance: If not attacking, you can dodge many times without penalty
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Fearless Heart: All your Physical Attributes raise by one
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Comrades at Arms: Use Path of Mars powers on others

Path of Mercury[24]Edit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet teleport 10 Yards
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet teleport 50 Yards
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet teleport 500 Yards
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet teleport 5 Miles
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet teleport 500 Miles

Path of Shadowcrafting[25]Edit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Out Light : Make lights darker or extinguish
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Shadow Taunt: Make a shadow mimic your movements
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Coruscating Shadow: Cause shadow to cover you, making you harder to be seen
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Night's Veil: Extend a shadow so that it creates an area of night in daylight
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Abyssal Pact: Summon an abyssal shadow that attacks or counters Obtenebration

Path of Technomancy[26]Edit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Analyze: Learn how a device works
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Burnout: Cause a machine to malfunction
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Encrypt/Decrypt: Cause a device to only work for you
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Remote Access: Operate a machine remotely
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Telecommute: Project your mind into the global telecommunication network

Path of Transmutation[27]Edit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Fortify the Solid Form: Make an object stronger
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Crystallize the Liquid Form: Transform a liquid into solid form
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Liquefy the Solid Form: Cause an object to soften and melt for a scene
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Gaol: Turn air into an indestructible block
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Ghost Wall: Turn an object into a gaseous mist

Path of Warding[28]Edit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Bar the Common Passage: Block an door and get alerted if something breaks the ward
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Glyph of Scrying: Create a glyph to monitor its surrounding area
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Runes of Power: Ward an object with a rune, that deals aggraveted damage to everyone who touches it
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Glyph of Enlightenment: Create a glyph for scrying, comunication and transmitting thaumaturgical powers
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Secure the Sacred Domain: Seal of an entire castle for one night

Perdo Magica[29]Edit

This path has no own powers, instead it allows to counter other magic.

Prey on the Soul's Fear[30]Edit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Startle the Superstitious Mind: Create such fear that a mortal or vampire is rooted to the spot where he stands
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Rout the Charging Hordes: Cause an number of people to flee from you
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Wrath of God: Cause a victim to witness his particular version of hell
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet The Inner Demon: Confront somebody with his darkest fears
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Demonic Horde: Create horrific images and implant them in your victims mind

Rego Magica[31]Edit

This path has no own powers, instead it allows to create new paths.

Rego Mentem[32]Edit

This path is the pagan version of the infernal Rego Manes. It does not have individual powers at each level. Instead, each level allows to summon stronger nature spirits and to inflict more damage upon any spirit.

Soul of the Serpent[33]Edit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Serpentine Sense : See in the dark
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Scaleskin: Get a smooth and scaly skin, allowing for greater flexibility on land and considerable freedom of movement through water.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Venom Curse: Transform your vitae into a deadly poison capable of blinding the eyes of nearby opponents, like that of a spitting cobra.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Touch of Typhon: Transform forarm in an venomous asp.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Form of The Hydra: Transform your body into a writhing mass of vipers

Spirit Manipulation[34]Edit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Hermetic Sight : See into the spirit world
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Astral Chant: Be able to communicate with all spirits
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Voice of Command: Force a spirit to obey your commands
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Entrap Ephemera: Bind a spirit into an object to create a fetish
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Duality: Exist in both the material and spiritual world

Spirit Thaumaturgy[35]Edit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Evil Eye : Inflict botched diece on your victim
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Spirit Sight: See and speak with spirits
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Spirit Slave: Demand a service of a spirit
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Fetishes: Force a spirit to inhabit an object
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Journey: Leave your body, and roam the physical world as a spirit

Transitus Velociter[36]Edit

This path does not have individual powers at each level. Instead, each level allows you to increase the speed of larger groups of mortal, vampires and mounts for several hours.

Video Pellis[37]Edit

This path is the pagan version of the infernal Video Nefas.

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet See the Unseen : Gaze into the spirit world
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Learn the Heart's Pain: look into someone’s heart and determines what grieves him the most
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Seize the Moment : Reach into the mind of your victim and draw forth his memories and thoughts
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Casting the Bones: Part the mists of time and gaze into the future
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Recall the Bloody Deed: Raise a spectre of vengeance to uncover past misdeeds

The Vine of Dionysus[38]Edit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Methyskein : Make a victim slightly drunk
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Omophagy: Cause a victim to be ravenously hungry
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Hamartia: Give a target feelings of euphoria
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Enthousiasmos: Cause multiple victims to enter a passive state of happiness
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Oinos Aimatos: Imbue your vitae with the effect of Enthousiasmos

Way of passage[39]Edit

This path does not have individual powers at each level. Instead, each level allows you to increase the speed of larger groups of mounts for several days.

Weather Control[40]Edit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Control fog
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Control rain
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Control wind
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Control storm
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Control lightning

See AlsoEdit

ReferencesEdit

  1. VTM: Clanbook: Tremere Revised, p.69

^  Alchemy

Alchemy Blood Magic: Secrets of Thaumaturgy Pg. 68-69

^  Biothaumaturgy

Biothaumaturgy Dirty Secrets of the Black Hand Pg. 78-79
Biothaumaturgy Blood Magic: Secrets of Thaumaturgy Pg. 69-71

^  Elemental Mastery

Rego Elementum Vampire: The Dark Ages Pg. 167-168
Elemental Mastery Guide to the Camarilla Pg. 99-100
Rego Elementum Dark Ages: Vampire Rulebook Pg. 215-216

^  The Faux Path

The Faux Path Blood Magic: Secrets of Thaumaturgy Pg. 84-85

^  The Focused Mind

The Focused Mind Blood Magic: Secrets of Thaumaturgy Pg. 71-72

^  Gift of Morpheus

The Focused Mind Player's Guide to the Sabbat Pg. 114

^  The Green Path

The Green Path Guide to the Camarilla Pg. 100-101

^  Geomancy Path

Geomancy Path A World of Darkness Pg. 100

^  Hands of Destruction

Hands of Destruction Vampire: The Masquerade Revised Edition Pg. 182

^  The Hearth Path

The Hearth Path Blood Magic: Secrets of Thaumaturgy Pg. 72-73

^  Lure of Flames

Rego Ignem Vampire: The Dark Ages Pg. 165
Lure of Flames Vampire: The Masquerade Revised Edition Pg. 180
Rego Ignem Dark Ages: Vampire Rulebook Pg. 214-215

^  Mastery of the Mortal Shell

Mastery of the Mortal Shell Blood Magic: Secrets of Thaumaturgy Pg. 73-75

^  Movement of the Mind

Rego Motus Vampire: The Dark Ages Pg. 165-166
Movement of the Mind Vampire: The Masquerade Revised Edition Pg. 181
Rego Motus Dark Ages: Vampire Rulebook Pg. 215

^  Neptune's Might

Neptune's Might VTM: The Players Guide Bullet-pdf Bullet-nip Pg. 86-87
Neptune's Might The Players Guide Second Edition Pg. 83
Rego Aquam Vampire: The Dark Ages Pg. 166-167
Neptune's Might Guide to the Camarilla Pg. 101-102

^  Oneiromancy

Oneiromancy Blood Magic: Secrets of Thaumaturgy Pg. 75-76

^  Path of Blood

Rego Vitae Vampire: The Dark Ages Pg. 164-165
Path of Blood Vampire: The Masquerade Revised Edition Pg. 178-180
Thaumaturgy Vampire: The Masquerade - Bloodlines
Rego Vitae Dark Ages: Vampire Rulebook Pg. 213-214

^  Path of the Blood's Curse

Path of the Blood's Curse Blood Magic: Secrets of Thaumaturgy Pg. 76-78

^  Path of Conjuring

Path of Conjuring VTM: The Players Guide Bullet-pdf Bullet-nip Pg. 82-83
Path of Conjuring The Players Guide Second Edition Pg. 82
Path of Conjuring Vampire: The Masquerade Revised Edition Pg. 181

^  Path of Corruption

Corruption VTM: The Players Guide Bullet-pdf Bullet-nip Pg. 88-89
Corruption The Players Guide Second Edition Pg. 85-86
Path of Corruption Guide to the Camarilla Pg. 102-104

^  Path of Curses

Path of Curses Blood Magic: Secrets of Thaumaturgy Pg. 78-80

^  Path of the Father's Vengeance

Path of the Father's Vengeance Guide to the Sabbat Pg. 117-118

^  Path of the Levinbolt

Way of the Levinbolt Dark Ages Companion Pg. 94
Path of the Levinbolt Clanbook: Tremere Revised Pg. 51-53

^  Path of Mars

Path of Mars Guide to the Sabbat Pg. 116-117

^  Path of Mercury

Path of Praapti Blood Sacrifice: The Thaumaturgical Companion Pg. 65

^  Path of Shadowcrafting

Path of Shadowcrafting Clanbook: Tremere Revised Pg. 53-56

^  Path of Technomancy

Path of Technomancy Guide to the Camarilla Pg. 104-105

^  Path of Transmutation

Thaumaturgical Alchemy Dark Ages Companion Pg. 92-94
Path of Transmutation Blood Magic: Secrets of Thaumaturgy Pg. 80-82

^  Path of Warding

Path of Warding Dark Ages Companion Pg. 95-96

^  Perdo Magica

Perdo Magica VTDA: House of Tremere Bullet-pdf Bullet-nip Pg. 109-110
Perdo Magica Players Guide to Low Clans Pg. 168

^  Prey on the Soul's Fear

Thaumaturgical Alchemy Dark Ages Companion Pg. 94-95

^  Rego Magica

Rego Magica VTDA: House of Tremere Bullet-pdf Bullet-nip Pg. 106-109

^  Rego Mentem

Rego Manes (Path of Spirits) Dark Ages Companion Pg. 107-108

^  Soul of the Serpent

Soul of the Serpent Cairo by Night Pg. 88

^  Spirit Manipulation

Spirit Manipulation Guide to the Camarilla Pg. 106-107

^  Spirit Thaumaturgy

Spirit Thaumaturgy The Succubus Club Pg. 65-66
Spirit Thaumaturgy Vampire Players Guide Second Edition Pg. 83-84

^  Transitus Velociter

Transitus Velociter Dark Ages: Vampire Rulebook Pg. 217

^  Video Pellis

Video Nefas (Path of Evil Revelations) Dark Ages Companion Pg. 105-106

^  The Vine of Dionysus

The Vine of Dionysus Blood Magic: Secrets of Thaumaturgy Pg. 82-83

^  Way of Passage

Way of Passage Libellus Sanguinis 2: Keepers of the Word Pg. 63

^  Weather Control

Rego Tempestas Vampire: The Dark Ages Pg. 166
Weather Control Guide to the Camarilla Pg. 108-109
Rego Tempestas Dark Ages: Vampire Rulebook Pg. 215

Vampire: The Masquerade Disciplines

Abombwe · Animalism · Auspex · Celerity · Chimerstry · Daimoinon · Dementation · Dominate · Flight · Fortitude · Melpominee · Mytherceria · Obeah · Obfuscate · Obtenebration · Ogham · Potence · Presence · Protean · Quietus · Sanguinus · Serpentis · Temporis · Thanatosis · Valeren · Vicissitude · Visceratika

Blood Sorcery:

Abyss Mysticism · Akhu · Countermagic, Thaumaturgical · Dur-An-Ki · Mortis · Nahuallotl · Necromancy, Voudoun · Necromancy, Western · Sadhana · Sihr · Thaumaturgy · Thaumaturgy, Dark · Thaumaturgy, Sielanic · Sorcery, Assamite · Sorcery, Anarch · Sorcery, Koldunic · Sorcery, Setite · Wanga

Defunct:

Bardo · Deimos · Kai · Kineticism · Maleficia · Nihilistics · Rift · Spiritus · Striga

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