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A Terradont is a hobgoblin formed from fae-infused slime molds.

Overview[]

[The sound of falling leaves, stones grinding together, and then screams.]

Extremely large, the Terradont is masters of camouflage, changing appearance both according to season and to the specific locale; it is as capable of appearing as creeping flowers as is is a compost heap. Under the changing debris of its top layer is a moraine of stones, gravel, and sand, which act as the creature’s teeth. The Terradont makes up for its lack of sight with enhanced senses of hearing, smell, and touch.

It has two methods of capturing prey: the first is to trap victims by excavating a deep hole and spreading itself out over the hole, creating a pit trap, with a facsimile of valuables or prey animals as the bait; the second is to attach itself to overhangs or the tops of cliffs, falling and crushing those who pass under it. Given its digestive ability, some Hedge towns have captured one to use as a garbage disposal.

Character Sheet[]

Mental Attributes: Intelligence 1, Wits 3, Resolve 2
Physical Attributes: Strength 5, Dexterity 5, Stamina

Terradont

3
Social Attributes: Presence 1, Manipulation 3, Composure 2
Mental Skills: Crafts 1, Investigation 2
Physical Skills: Brawl 3, Stealth 4, Survival 2
Social Skills: Expression 1, Intimidation 2, Subterfuge 5
Merits: Fast Reflexes 2, Iron Stomach, Strong Back
Willpower: 4
Initiative: 7
Defense: 3
Speed: 15
Health: 11
Weapons/Attacks:

Type Damage Dice Pool
Envelop 5(L) 8
Grind 3(L) 8

References[]

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