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The Stripling Prince is an exiled Other seeking re-entry into Arcadia.

Biography[]

Overview[]

We can help each other, you and I. Let’s approach this problem… together.

Due to insults he hurled against his betters, the Gentry banished the Stripling Prince from Faerie. He has resided within the Hedge for several years now and plans various manipulations he means to use to find a way back home. He is less inclined to capture changelings than he is to use them to his benefit in some way, aiding a motley if it pleases him, then selling them out shortly thereafter.

Appearance[]

The Stripling Prince looks little older than a late teenager in both Mask and mien. His face has a roguish appearance, and beneath his Mask, it turns to a fox’s head with human eyes. His clothes are poorly-kept, though it is obvious that once they were elegant, and vines creep out from beneath the sleeves.

His Changelings[]

Due to his beastlike qualities, it is not uncommon for the Prince’s changelings to take on the Beast seeming (Hunterhearts and Runnerswifts in particular). Due to his fickle nature, though, a Fireheart would not be out of the question, nor would almost any Fairest kith, due to his self-styled royal nature.

Character Sheet[]

Mental Attributes: Intelligence 3, Wits 6, Resolve 2
Physical Attributes: Strength 3, Dexterity 4, Stamina

Stripling Prince

2
Social Attributes: Presence 5, Manipulation 5, Composure 2
Mental Skills: Academics 3, Computer 1, Crafts 1, Investigation 2, Occult 1, Politics (Changeling Courts) 4
Physical Skills: Athletics 1, Brawl 1, Firearms (Small Revolvers) 2, Larceny 2, Stealth 2, Weaponry 2
Social Skills: Empathy 1, Expression 2, Intimidation 3, Persuasion 5, Socialize (Ingratiating) 6, Subterfuge 4
Merits: Court Goodwill (Autumn) 1, Harvest (Emotions) 4, Hollow Amenities 3, Hollow Doors 1, Hollow Size 2, Hollow Wards 3, Quick Draw, Token 1 (light revolver does +1 lethal when activated, flowers bloom from bullet holes)
Willpower: 4
Virtue: Faith
Vice: Envy
Initiative: 6
Defense: 6
Size: 5
Speed: 12
Health: 7
Wyrd: 3
Contracts: Dream •••, Elements (Wood) ••, Goblin (Shooters Bargain) •, Smoke •, Vainglory ••••
Glamour/per Turn: 12/3
Frailties: Yellow wolfsbane, also known as fox bane (minor bane); cannot abide the presence of dogs (major bane)
Mien Blessings: Seductive Fragrance (Flowering), Somnolent Perfume, Tooth and Claw (Hunterheart)
Weapons/Attacks:

Type Damage Range Dice Pool
Revolver (Token) 2(L) 20/40/80 9 (10 when activated)

References[]

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