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Strange Alchemies

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Cover image.
Written by: Joseph Carriker, Aaron Dembski-Bowden, Jess Hartley, Wood Ingham, Chuck Wendig
World of Darkness created by: Mark Rein•Hagen
Developer: Matthew McFarland
Editor: Scribendi.com
Art Direction: Mike Chaney
Layout & Typesetting: Mike Chaney
Interior Art: Gavin Hargest, Vatche Malvalian, Brian LeBlanc, Mark Poole, Patrick McEvoy, Thomas Manning
Front Cover Art: Carlos Samuel Arraya
Front and Back Cover Design: Mike Chaney
Publisher: White Wolf Publishing, Inc.
Imprint: White Wolf Game Studio
Published: November 28, 2006
Pages: 156
Year: 2006 (nWOD)
Publication #: WW60100
Reference #: ISBN 1-58846-607-8
Price: $26.99 US

Strange Alchemies is the third book released for the World of Darkness' Promethean: The Created line. This book expands and details many of the concepts brought forth in the first book; the Lineages each receive an in-depth section on their rituals and habits and the Refinements get more detail and new Transmutations. This book also contains the third chapter in the Water of Life chronicle.

Contents

[edit] Summary

From the White Wolf catalog:

"I've watched you ever since the day I was made.
Watched you love, watched you laugh, watched you kill and die.
You're perfect, even though you don't know it. Perfectly wonderful.
Perfectly awful.
Perfectly human.
I've been watching, trying to figure you out.
Trying to figure out how to be you.
I know more about you than you do.
I know more about you than I do about myself."
--The Hangman's Beautiful Daughter, Galateid

[edit] Prologue: Ouroboros

The Hangmans's Beautiful Daughter recieves a visit from a qashmal and has a final confrontation with a nemesis that leads to the creation of her newest child.

[edit] Introduction: The Power of Potential

The themes and ideas for the book laid out and summarized.

[edit] Chapter One: Patchwork Families

More information on each of the Lineages, filling out details left out or unsaid in the corebook, including creation rites and the complications in chosing potential bodies, standard interactions with mortals, rumors and legends frequently heard, and new Bestowments and Athanors for each. The last section is dedicated to new and alternative traits for all Prometheans, including a cross-Lineage Bestowment and new Merits.

[edit] Chapter Two: An Expression of Profound Truth

An in-depth examination of each of the Refinements, including legedary tales and rumors from each path, path-specific character developement, ideas for Refinement-specific Milestones and plots, and new Transmutation abilities for each Class, as well as a Signature character for each Refinement.

[edit] Chapter Three: Lightning Strikes

A series of essays on playing Promethean. Included are:

  • "A Man of Clay, but a Man Nonetheless", about the key differences between the human and Promethean experiences and how one can use them to enhance their Promethean characters' background.
  • "Bolts and Stitches: Welcome to the Throng", focusing on creating and maintaining throngs, and how groups of Prometheans enhance and cause problems for each other.
  • "Tragedy Without Angst", dealing with keeping Promethean's tragic tone from turning into angst.
  • "A New World of Gods and Monsters", about possible interactions and situations Prometheans may have when dealing with vampires, spirits, werewolves, and mages.
  • "Ignorance and Discovery", about the importance of learning about humanity in a Promethean chronicle.

[edit] Chapter Four: Strangers on a Hill

The next chapter in the Water of Life, taking place in Boston.

[edit] Background Information

  • Most of the fiction in this book is based around the Hangman's Beautiful Daughter.
  • A brief preview of Magnum Opus is featured on the credits page.

[edit] Memorable Quotes

[edit] Characters

[edit] References

Athanor, Bestowment, Lineage, Merit, Milestone, Refinement, Transmutation

Previous book:
Pandora's Book
Game Books
Promethean: The Created books
Next book:
Magnum Opus
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