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Vtmstateofgrace
Credits
Written by: Richard Dansky, Jason Feldstein, Ari Marmell and C. A. Suleiman
Vampire and the World of Darkness created by Mark Rein•Hagen
Storyteller Game System Design: Mark Rein•Hagen
Developed by: Justin Achilli
Editor: Janice Sellers
Art Director: Richard Thomas
Layout & Typesetting: Kieran Yanner
Interior Art: Matt Mitchell, John Cobb, Michael Gaydos and Drew Tucker
Front Cover Art: Matt Mitchell
Front & Back Cover Design: Kieran Yanner
Overheard

Epic trance is the Iron Maiden of electronic music.
Brian Brown
It’s a 20-foot-long catfish with a pistol and a horn.
Ken Cliffe
He kills giants, you ignorant Swede!
Jacob Klunder
Publisher: White Wolf Publishing, Inc.
Imprint: White Wolf Game Studio
Published: November 25, 2002
Pages: 116
Year: 2002
Publication #: WW 02427
Reference #: ISBN 1-58846-234-X
PDF: DriveThruRPG.com Bullet-rpg Bullet-nip
Price: Print: $20.39
Digital: $10.99

State of Grace is a sourcebook for Vampire: The Masquerade. It is a part of the Year of the Damned series of 2002.

SummaryEdit

From the White Wolf Catalog:
Cursed by the Divine
Faith in the Final Nights sometimes tends to polarize people, and the Kindred are no exception. Despite the cynical lack of faith that all too often characterizes the modern nights, a rare few find strength in reverence of a higher power. For these Kindred, spirituality is often a harrowing road as they are forced to reconcile their undead natures with the tenets of a God they may well feel has abandoned them.
State of Grace includes:
  • Insight and information on playing a character devoted to a certain faith
  • An examination of the nature of faith and some of the groups that act in its name
  • Advice for building characterization as well as for introducing new plot threads

ChaptersEdit

An Open WindowEdit

Hector Pellegrino, a vampire native to North Carolina, defends his religiousness before his sire.

Introduction: Mysterious WaysEdit

A short exposition of the themes of the book.

Chapter One: The Faiths of MenEdit

Details the great world religions and summarizes their theology for reference, along with how Kindred might be influenced by their tenets.

Chapter Two: Tainted BloodEdit

Details how the Kindred adopt these religions for themselves, warping them into sects that address their own needs. Includes modern information about the Ashirra.

Chapter Three: Beyond the Ken of MortalsEdit

Details various Kindred-specific religions that bear little to no resemblance to mortal theology.

Chapter Four: Faces of DeathEdit

Presents several vampire-specific religious sects and cults.

Chapter Five: StorytellingEdit

Advice how to incorporate religion and faith into a vampire game.

Background InformationEdit

Memorable QuotesEdit

CharactersEdit

Haroun el-La'il
an Islamic scholar of Clan Lasombra

ReferencesEdit

Ashirra, Antecaedism, Consumptionism, Deimosianism, Gaianism, Primordia, Xalosek

Previous release:
VTM: Clan Novel Trilogy Lasombra 3: Sacrifices Bullet-fiction
Game Books
Vampire: The Masquerade books
Next release:
VTM: Caine's Chosen: The Black Hand Bullet-pdf Bullet-nip

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