Spiritus (VTM)
From the White Wolf Wiki, the most complete White Wolf reference
| Name: | Spiritus |
| Symbol: | |
| Pronunciation: | |
| Bloodlines: | Ahrimanes |
Spiritus is a Discipline unique to the Ahrimanes bloodline that allows them to interact with animalistic spirits. At its most basic levels it allows the vampire to speak with and summon spirits, but at higher levels power can be channeled from them to strengthen the Ahrimane.
Spiritus was never (officially) updated into either Vampire: The Masquerade Revised Edition or Dark Ages: Vampire, and thus may be considered defunct.
Contents |
[edit] Official Abilities
Included below are the official powers described in supplements for Vampire: The Masquerade. Sources are described below in the order they were printed.
[edit] Standard Powers
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Speak with Spirits [1]: Telepathically speak with spirits around you
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Summon Spirit Beasts [2]: Summon the spirits of dead animals to serve you
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Aspect of the Beast [3]: Call on a spirit to give you the ability of an animal
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Engling Fury [4]: Gain Willpower by devouring an animal spirit
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The Wildebeest [5]: Transform into a powerful feral beast
[edit] References
^ Level 1
| Speak with Spirits | Storytellers Handbook to the Sabbat | Pg. 109 |
^ Level 2
| Summon Spirit Beasts | Storytellers Handbook to the Sabbat | Pg. 109 |
^ Level 3
| Aspect of the Beast | Storytellers Handbook to the Sabbat | Pg. 109 |
^ Level 4
| Engling Fury | Storytellers Handbook to the Sabbat | Pg. 109 |
^ Level 5
| The Wildebeest | Storytellers Handbook to the Sabbat | Pg. 110 |
[edit] External links
- Ahrimanes at Mant's Lair - an unofficial Revised version of the Ahrimanes, including Spiritus
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