Sorcerer Revised
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| Authors: | Conrad Hubbard, Heather Grove, Scott Taylor |
| Additional Writing: | Jess Heinig and Chris Nasipak |
| Development: | Jess Heinig |
| Editing: | John Chambers |
| Art Direction: | Aileen Miles |
| Interior Art: | Langdon Foss, Matthew Mitchell, Ron Spencer |
| Cover Art: | David Leri |
| Front and Back Cover Design: | Becky Jollensten |
| Layout and Typesetting: | Becky Jollensten |
| Special Thanks: | Conrad "Webslave" Hubbard, who put things in order and even got everyone chatting about it. Kraig "Tingly" Blackwelder, for sharing his journeys into weekend retreats in exquisite detail. John "Oedipus" Chambers, for his reaction to Kraig's journeys. |
| Publisher: | White Wolf Publishing, Inc. |
| Imprint: | White Wolf Game Studio |
| Published: | October 16, 2000 |
| Pages: | 128 |
| Year: | 2000 |
| Publication #: | WW 04254 |
| Reference #: | ISBN 1-58846-439-8 |
| Price: | $17.95 U.S. |
Sorcerer Revised is a supplement for Mage: The Ascension about the sorcerers, hedge wizards, psychics, and others who practice magic without being Awakened and unrestricted by Paradox.
Contents |
Summary
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From the White Wolf catalog:
- Small Miracles
- Hedge wizards and minor magicians - condemned to the limited powers of rigid Paths and subtle phenomena. Without Awakening, they cannot grasp the true potential of magic - but they're far from weaklings. With careful study and strong will, they unlock power without risk of Paradox. Now that the Reckoning has come, even sorcerers are needed in the Traditions. Whether wizards, visionaries or psychics, these crafty humans are more than mere mortals.
- Great Potential
- Revised and updated, this volume elaborates on the powers of subtle sorcery in the new Mage Revised Edition line. Here you'll find rules for the various Paths of study, sorcerous Rituals and the Merits and Flaws of visionaries, mediums, and sensitives. Plus, techno-sorcery, exceptional science, psychic phenomena, magical heritage and more, all under one cover at last and suited for those who are a little more than human but still careful enough to escape the scourge of Paradox.
Prologue: Green for the Earth
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Introduction
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Chapter One: The Twilight World
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Chapter Two: Sorcerous Societies
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Chapter Three: Character Creation
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Chapter Four: Paths and Rituals
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Chapter Five: Psychic Phenomena
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Chapter Six: Storytelling
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Background Information
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Memorable Quotes
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Characters
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References
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Ancient Order of the Aeon Rites, Asatru Futhark, Balambob, Bata'a, Children of Osiris (MTAs), Cult of Isis, Cult of Mercury, Dozen Priests of the Pythian Order, Fenian, Friends of Foster, Hedge magic, Insight Investments, Linear magic, Maison Liban, Marsh Institute, Mogen Ha Chav, Nebuu-afef, Nephite Priesthood, Numina (MTAs), Psychic, Seven Thunders, Silver Portal, Sorcerer, Star Council, Thul'hun, Uzoma
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