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Sons of Tengri
Name: Son of Tengri
Plural: Sons of Tengri
Pronunciation:
Nicknames:
Faction:

The Sons of Tengri are a shamanistic Craft and Awakened inheritors of the animist traditions of the Mongols.

ParadigmaEdit

Central to the paradigm of the Sons of Tengri is are the gods Tengri, who rules over the sky, and Itügen, who is the Earth Mother. Beneath them are numerous spirits, both nature spirits and the spirits of the dead. The Sons of Tengri keep rapport to all of them, with a special relation to the spirits of running water.

Unlike the Dreamspeakers, the Sons of Tengri eschew the use of Totems. Instead, their focus are usually a patch of land or a small community they decide to watch over. Like most shamanistic crafts, they focus on Spirit.

HistoryEdit

For most of their time, the Sons of Tengri did not have a strong central leadership, or even a shared identity. They were merely the awakened shamans of the tribes of the mongolian steppes. Only when buddhism spread to Mongolia in the 16th century, the various shamans came together to fight against the Akashic Brotherhood that spread along with the new religion. Despite initial successes, the sheer numbers of the Akashics overwhelmed the shamans and forced them to go underground. They continued to practice their rites in secret.

In the 1920s, Mongolia joined the communist bloc and the Technocratic Union came with them. One of their first decision was to install a pogrom against native mages. The Sons of Tengri struggled and lost most of their masters during the Altay Massacre. Despite their losses against the Technocracy and the Five Elemental Dragons, they are suspicious of the Council of Nine and their affiliation with the Akashic Brotherhood. Using the popularity of ancient Mongol customs in their home, the Sons seek to aid their people to reclaim their past. They also seek to study the change in the Gauntlet and the various sealed Nodes within their homeland.

OrganizationEdit

The Sons of Tengri are splintered in several cells, usually with three to six members. These cell mates watch out for one another and live in close proximity. One or two members of the cell know the name of a member of another cell, spanning a web that crosses the whole of Mongolia and connects the disparate Craft together.

It is forbidden for two Masters of the Craft to be together. This has become even more vital since the Altay Massacre and the loss of several Masters at once.

References Edit