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|“||There’s only one way to survive the darkness: make it fear you.||”|
|— Smiling Jack|
Although Jack encourages people to think that he was a pirate captain, he actually never rose above the level of second mate. His wild temper caused fellow sailors to distrust him, and he was never able to muster enough support to become captain. He was, however, valued for the strength of his arm and for his loyalty to his shipmates. By the time he was 40, he had amassed a sufficient fortune to buy himself a pardon and retire to Barbados.
Jack tried to settle down, but after the egalitarian ways of the pirate life, the oppressive laws of the local grandees just grated on him. He soon found himself on the run for having beaten a little snot-nosed Don who tried to force him off the road. One of the local Brujah fighting against Ventrue expansion into the Caribbean found Jack dead drunk in a waterfront tavern, and offered him an eternity of fighting against the Dons. Never one to turn down a chance to fight, Jack accepted.
A presumably powerful and influential Ancilla during the Final Nights, Smiling Jack is one of the most infamous of all anarchs. His appearance is unassuming - the wild hair and mangy look of a Brujah street bum, but from what has been pieced together, Smiling Jack is a clever planner and a master of the Potence and Celerity Disciplines, favoring them over Presence.
He almost undoubtedly knows many other tricks; however, he seems to eschew the use of manipulative Disciplines such as Dominate or Thaumaturgy. Jack's influence within the Anarch Movement is strong, though he absolutely refuses any formal leadership role. He acts as a mentor and, more importantly, as a friend to many vampires. He seems to have a particular dislike for both the Camarilla in general and the Ventrue in particular. He is not easily provoked into open battle, but his mischievous and under-handed tactics, and his tricks are legendary among young Anarchs.
Smiling Jack is known to enjoy disrupting the Ventrue reign in cities, mostly Embracing indiscriminately, provoking a rise in Caitiff numbers, and even going as far as to thread the events that would ultimately cause the Final Death of Sebastian LaCroix, the Ventrue Prince of Los Angeles in 2004. It's rumored that Smiling Jack is one of the few modern Vampires who've met Caine, in the time in which the latter was posing as a mortal, just before the Time of Judgment during the Final Nights. Smiling Jack became a prophet for Gehenna during the Time of Judgement.
Vampire: The Masquerade - Bloodlines Edit
|“||You're a big bad vampire. Hey, great, congrats. Now keep it to yourself||”|
|— Smiling Jack|
Smiling Jack is also a supporting character in Vampire: The Masquerade - Bloodlines. He is very friendly to neonates, and will appear early in the game to introduce the player to the World of Darkness and show them the basic abilities of the vampiric condition. During the course of the adventure, he'll be in the Last Round, in Downtown LA, and will offer insight or give his opinion about the events of the game.
Gehenna: The Final Night Edit
|“||Every time I yank a jawbone from a skull and ram it into an eyesocket, I know I'm building a better future||”|
|— Smiling Jack|
It is heavily implied in the novel Gehenna: The Final Night that Smiling Jack meets his Final Death. He is killed by a Nosferatu named Okulos who was disguised as a vampire named Samuel; Jack let himself be killed to ensure that the thin-blood movement he helped start and raise would continue to fulfill Gehenna.
- Jack has a Combination Discipline named after him. Through the use of Smiling Jack's Trick, a vampire may be mistaken for another vampire in the immediate vicinity.
- A diner named "Smiling Jack's" appears in Steelport in the Saint's Row series, especially Saint's Row: The Third, where it features in several missions. The layout is similar to the Sunset Diner in Vampire: The Masquerade - Bloodlines.
Character Sheet Edit
Sire: Mama Lion
Apparent Age: Early 40′s
Physical: Strength 5, Dexterity 4, Stamina 5
Social: Charisma 5, Manipulation 4, Appearance 2
Mental: Perception 3, Intelligence 2, Wits 4
Talents: Athletics 4, Brawl 5, Dodge 2, Intimidation 5, Leadership 3, Streetwise 3
Skills: Firearms 3, Melee 5, Stealth 3, Survival 4
Knowledges: Law 1, Linguistics 4, Occult 3
Disciplines: Auspex 2, Celerity 4, Fortitude 4, Potence 5, Presence 3, Thaumaturgy 2
Thaumaturgical Paths: Lure of Flames 1
Backgrounds: Allies 3, Contacts 5, Resources 3, Status 3
Virtues: Conscience 3, Self-Control 1, Courage 5
Morality: Humanity 4
|“||A cross? Pfft... Shove it right up their asses!||”|
|— Smiling Jack|