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Scion

From the White Wolf Wiki, the most complete White Wolf reference

Scion is a three-book standalone modern fantasy roleplaying game to be published in 2007 by White Wolf. The project was previously codenamed "Secret Project Z", and is being directed by John Chambers.

Based on comments made about the effects of certain artifacts, Scion will likely use a system derived from Exalted Second Edition, though it may borrow some elements from the Storytelling System. Scion's setting is a relatively realistic modern world, unrelated to the World of Darkness or the Age of Sorrows.

Contents

[edit] Scions

Players take the role of Scions, children of the gods who act as their parents' agents in the world of mortals. They must struggle against the Titans, the beings who opposed the gods long ago, but also against the Scions of their parent's rival gods. Scions may grow in power and eventually become gods themselves.

[edit] Gods

The gods of Scion are the gods of the six largest polytheistic pantheons found in human culture (though it's possible others exist):

  • The Aesir - the aggressive but doomed Norse gods
  • The Amatsukami - the "elegant and serene" gods of Japan
  • The Atzlánti - the bloodthirsty Aztec gods
  • The Dodekatheon - the classical gods of Greece and Rome
  • The Loa - the great spirits of Voudun
  • The Pesedjet - the ancient, stoic gods of Egypt

The pantheons and names represent their most well-known aspects, but each pantheon can and has appeared under different guises to different cultures throughout their history.

[edit] Books

Scion will consist of three books, with each advancing characters a step further towards godhood. The three books are:

[edit] References

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