Authors: | J. Morrison, William Spencer-Hale and Bill Bridges |
Additional Material by: | Sam Chupp, David Key, George Neal |
Developed by: | Bill Bridges |
Edited by: | Brian Campbell |
Art Direction: | Richard Thomas |
Art: | John Bridges, Jeff Rebner, Dan Smith, Kathleen Ryan |
Maps: | Brian J. Blume, Eric Hotz |
Layout and Typesetting: | Sam Chupp |
Logo and Back Cover Design: | Michelle Prahler |
Production Assistance: | Kathleen Ryan |
Front Cover: | Tony Harris (uncredited) |
Special Thanks to: | Benjamin "Lips" Monk, Jr. for his talking navel. Sam "Public Domain" Chupp for giving everyone the Wyrm. Travis "Mac Daddy Drac" Williams for his tally sheet on Coppola's "Dracula." William "Willy Pale" Hale for his blinding whiteness and White Water and his blistering redness later. Lyndi "Swamp Thing" Hathaway for turning green at White Water. Josh "Blood of the Leopard" Timbrook for taking us to the authentic kung-fu movies. Mark "Twenty dollars" Rein•Hagen for spending it on bourbon. Wes "Texas Grolsch" Harris for that intoxicating salad dressing at Origins '93. Andrew "Sedentary" Greenberg for lucking out and missing Origins Stewart "Dead Letter Office" Wieck for the amount of mail he let slide when working on Mage. Stephen "The Suit" Wieck for frightening Generation X at Origins '93. Ken "Captain Canuck" Cliffe for his Canada Day festivities. Michelle "Stacked" Prahler for when dreams come true. Rob "Flubber" Hatch for his gelatinous, noisy birthday present. Rene "Much Ado" Lilly for obsessing on Kenneth Branagh's film. Chris "Raven" McDonough for wanting to ring with authenticity like his hero. Richard "Cherry Tomato" Thomas for what everyone didn't eat at his party. Jim "Half-Ogre" Townsend for a different colored Blood Pit shirt every day of the week. Matt "Incognito" Wagner because we forgot to give him credit for the incredible Werewolf Players Guide cover — but hey, who wouldn't recognize his art anyway? |
Publisher: | White Wolf Publishing, Inc. |
Imprint: | White Wolf Game Studio |
Published: | 1993 |
Pages: | 120 |
Year: | 1993 |
Publication #: | WW 03104 |
Reference #: | ISBN 1-56504-061-9 |
Price: | $15.00 |
Rage Across the Amazon is a regional sourcebook and chronicle for Werewolf: The Apocalypse.
Overview
This book covers the Amazon rainforest, and the Amazon War between the Changing Breeds and Pentex to determine the fate of the region. The included chronicle also bridges the gap between Under a Blood Red Moon and the ongoing saga of Samuel Haight. Supplementary content in the appendices adapts the various forms of weapons and equipment from the VTM: The Players Guide for use in Werewolf chronicles. Finally, the hard copy of the book is packaged with a sheet of temporary tattoos bearing several Garou runes.
From the White Wolf catalog:
- The Greatest Threat
- The Wyrm has made its move — Pentex Incorporated is behind the destruction of the Amazon Rain Forest. Bulldozers tear down ancient trees, leaving scorched wastelands behind. Factories vomit balefire into the rivers, poisoning Gaia's bloodstream. Banes screech through the jungle, maiming the spirits and Umbral glens. The hungry may of the Wyrm opens wide to devour its feast...
- The Greatest Sacrifice
- ...but the Wyrm chokes on the bitter rage of the Garou. The warriors of Gaia are here to end the corruption, destroy the defilers and take back the Earth. The Amazon War has begun, the greatest battle yet for the body and soul of Gaia. In their darkest hour, the Garou must succeed before the Dark Foe destroys everything.
- Rage Across the Amazon is a chronicle setting for Werewolf. It includes:
- The heroes and villains of the War, from the mighty Garou Golgol Fangs First to Pentex's Samuel Haight, the Garou Skinner.
- The Others in the war: the Bastet werejaguars and Mokolé werecrocodiles whose homes are threatened by the conflict.
- A sheet of full-color temporary tattoos, including tribal pictograms and marks of renown.
Legends of the Garou: "Distant Thunder"
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Introduction: Welcome to Hell
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Chapter One: History
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Chapter Two: Geography
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Chapter Three: People
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Chapter Four: Encounters
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Appendix One: Weapons and Equipment
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Appendix Two: Totems and Tactical Storytelling
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Background Information
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Memorable Quotes
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Characters
References
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