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Protean (VTM)

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LogoVTESProtean
Name: Protean
Pronunciation:
Clans: Gangrel
Bloodlines: Ahrimanes, Anda, Noiad, Tlacique

Protean is a Discipline that gives vampires the ability to change form, from growing feral claws to evaporating into a cloud of mist.

OverviewEdit

Protean is part of God's curse upon Caine in the aspect that it peels away the facade of humanity every vampire has to uphold, revealing the Beast within his soul[1]. Advanced users sometimes find their bodies shifting without their consent, reacting directly to their emotions, bringing them into embarassing situations[2].

Protean is the signature Discipline of the Gangrel and many of its powers are geared towards surviving in the wild or evoking the strengths of natural predators.

Official AbilitiesEdit

Included below are the official powers described in supplements for Vampire: The Masquerade and Dark Ages: Vampire. Sources are described below in the order they were printed.

Standard PowersEdit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet [1]
    • Eyes of the Beast/Witness of Darkness: The Cainite is able to see normally after sunset, without torchlight, and can even perceive things hidden in the darkest caves. When this power is used, the vampire's Beast makes itself evident in his or her red, glowing eyes. Mortals have pronounced the effect, perhaps accurately, "the evil eye."
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet [2]
    • Feral Claws/Talons of the Beast: Turn one's hands into dangerous claws.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet [3]
    • Earth Meld/Entered in the Earth: Melt into the earth to hide and rest.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet [4]
    • Shape of the Beast: Transform into a specific animal.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet [5]
    • Mist Form/Body of Spirit: Cainites dispute the origins and meaning of this power. Many elders, often those Embraced before hearing the word of Christ, maintain that Cainites who know their true selves are able to transcend their bodies and become one with their spirits, forming a very mist in the air. Some vampires Embraced more recently, and who are still true to Church and God, insist that the Damned are not completely forsaken - that the ability to become mist is proof of a soul, whether barred from Heaven or still capable of penance. Regardless of its source, vampires with this power can turn into mist. They may float at a brisk pace and may slip under doors, down flues and through sack-clothed windows. Furthermore, sunlight inflicts one fewer die of damage on vampires in mist form. The vampire's ability to resist powerful winds perhaps demonstrates thta mist emcompases a spirit or soul. Even storm winds flail vainly when striving to tear apart a Cainite. Yet those same winds can drive the vampire from his or her chosen path, like a leaf from a tree.

Advanced PowersEdit

  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet [6]
    • Adaptability: Attune oneself to survive in extreme environments
    • Blissful Slumber: Hibernate during the day as nearly indestructible mist
    • Earth Control: Travel beneath the earth
    • Flesh of Marble: Damage from physical attacks is halved
    • Loki's Gift: Change into the shape of a creature who's blood you've tasted
    • Shape Mastery: Cause shapeshifters to revert to their natural form
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet [7]
    • Animal Swarm: Transform into a swarm of small creatures
    • Homunculus: Create a miniature version of yourself to act as a servant
    • Restore the Mortal Visage: Temporarily appear as one did while mortal
    • Shape of the Beast's Wrath: Transform into a powerful man-beast abomination
    • Spectral Body: Become incorporeal while retaining one's forms and nonphysical abilities
    • Turnabout: Quickly change positions by moving through the earth
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet [8]
    • Movement of the Slowed Body: Very slowly move while in torpor
    • Mythic Form: Transform into a specific mythic creature
    • Purify the Impaled Breast: Violently expel foreign objects from your body, including stakes
    • Shape of the Inner Beast: Enter frenzy and transform into a monstrous killing machine
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet [9]
    • Adaptation: Your body instinctively shifts to provide maximum protection
    • Dual Form: Split into two weaker versions of oneself
    • Inward Focus: Drastically improve one's combat abilities
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet [10]
    • Body of the Sun: Transform your body into blazing indestructible fire
    • Plot Device

References Edit

^  Level 1

Gleam of Red Eyes Vampire: The Masquerade Rulebook Pg. 102
Gleam of Red Eyes Vampire: The Masquerade Second Edition Pg. 167
Witness of Darkness Vampire: The Dark Ages Pg. 160
Eyes of the Beast Vampire: The Masquerade Revised Edition Pg. 173
Witness of Darkness Dark Ages: Vampire Rulebook Pg. 205
Gleam of Red Eyes Vampire: The Masquerade - Bloodlines

^  Level 2

Wolf's Claws Vampire: The Masquerade Rulebook Pg. 102
Wolf Claws Vampire: The Masquerade Second Edition Pg. 167
Talons of the Beast Vampire: The Dark Ages Pg. 160
Feral Claws Vampire: The Masquerade Revised Edition Pg. 173
Talons of the Beast Dark Ages: Vampire Rulebook Pg. 205
Feral Claws Vampire: The Masquerade - Bloodlines

^  Level 3

Earth Meld Vampire: The Masquerade Rulebook Pg. 102
Earth Meld Vampire: The Masquerade Second Edition Pg. 167
Interred in the Earth Vampire: The Dark Ages Pg. 160
Earth Meld Vampire: The Masquerade Revised Edition Pg. 173
Interred in the Earth Dark Ages: Vampire Rulebook Pg. 206
Will of the Wolf Vampire: The Masquerade - Bloodlines

^  Level 4

Shadow of the Beast Vampire: The Masquerade Rulebook Pg. 102
Shadow of the Beast Vampire: The Masquerade Second Edition Pg. 168
Form of the Beast Vampire: The Dark Ages Pg. 160
Shape of the Beast Vampire: The Masquerade Revised Edition Pg. 174
Shape of the Beast Clanbook: Gangrel Revised Pg. 67
Form of the Beast Dark Ages: Vampire Rulebook Pg. 206
Hunter of Night Vampire: The Masquerade - Bloodlines

^  Level 5

Mist Vampire: The Masquerade Rulebook Pg. 102
Form of Mist Vampire: The Masquerade Second Edition Pg. 168
Body of Spirit Vampire: The Dark Ages Pg. 161
Mist Form Vampire: The Masquerade Revised Edition Pg. 174
Body of Spirit Dark Ages: Vampire Rulebook Pg. 206
War Form Vampire: The Masquerade - Bloodlines

^  Level 6

Earth Control VTM: The Players Guide Bullet-pdf Bullet-nip Pg. 84
Flesh of Marble VTM: The Players Guide Bullet-pdf Bullet-nip Pg. 84
Earth Control The Players Guide Second Edition Pg. 80
Flesh of Marble The Players Guide Second Edition Pg. 80
Adaptability Clanbook: Gangrel Pg. 37
Blissful Slumber Vampire: The Dark Ages Pg. 161
Mastery of the Earth Dark Ages Companion Pg. 90
Loki's Gift Libellus Sanguinis 3: Wolves at the Door Pg. 28
Earth Control Guide to the Camarilla Pg. 96
Flesh of Marble Guide to the Camarilla Pg. 97
Shape Mastery Clanbook: Gangrel Revised Pg. 69
Blissful Slumber Dark Ages: Vampire Rulebook Pg. 207
Proteus' Bane Players Guide to Low Clans Pg. 152

^  Level 7

Form of the Ghost VTM: The Players Guide Bullet-pdf Bullet-nip Pg. 84
Homunculus VTM: The Players Guide Bullet-pdf Bullet-nip Pg. 84
Form of the Ghost The Players Guide Second Edition Pg. 80
Homunculus The Players Guide Second Edition Pg. 80
The Mantle of Bestial Majesty Dark Ages Companion Pg. 90
Revert the Beast Libellus Sanguinis 3: Wolves at the Door Pg. 28
Restore the Mortal Visage Guide to the Camarilla Pg. 97
Shape of the Beast's Wrath Guide to the Camarilla Pg. 98
Spectral Body Guide to the Camarilla Pg. 98
Animal Swarm Clanbook: Gangrel Revised Pg. 70
Turnabout Guide to the Anarchs Pg. 164
Form of the Bloodswarm Players Guide to Low Clans Pg. 152

^  Level 8

Movement of the Slowed Body VTM: The Players Guide Bullet-pdf Bullet-nip Pg. 84
Movement of the Slowed Body The Players Guide Second Edition Pg. 80
Purify the Body Dark Ages Companion Pg. 90
Purify the Impaled Breast Guide to the Camarilla Pg. 98
Mythic Form Clanbook: Gangrel Revised Pg. 71
Shape of the Inner Beast Players Guide to Low Clans Pg. 153

^  Level 9

Dual Form VTM: The Players Guide Bullet-pdf Bullet-nip Pg. 84
Dual Form The Players Guide Second Edition Pg. 80
Inward Focus Guide to the Camarilla Pg. 98
Adaptation Players Guide to Low Clans Pg. 154

^  Level 10

Body of the Sun VTM: The Players Guide Bullet-pdf Bullet-nip Pg. 84
Body of the Sun The Players Guide Second Edition Pg. 81
Plot Device Gehenna Pg. 182

  1. DAV: Dark Ages: Vampire Rulebook Bullet-pdf Bullet-nip, p. 205
  2. DAV: Players Guide to Low Clans Bullet-pdf , p. 152

Vampire: The Masquerade Disciplines

Abombwe · Animalism · Auspex · Celerity · Chimerstry · Daimoinon · Dementation · Dominate · Flight · Fortitude · Melpominee · Mytherceria · Obeah · Obfuscate · Obtenebration · Ogham · Potence · Presence · Protean · Quietus · Sanguinus · Serpentis · Temporis · Thanatosis · Valeren · Vicissitude · Visceratika

Blood Sorcery:

Abyss Mysticism · Akhu · Countermagic, Thaumaturgical · Dur-An-Ki · Mortis · Nahuallotl · Necromancy, Voudoun · Necromancy, Western · Sadhana · Sihr · Thaumaturgy · Thaumaturgy, Dark · Thaumaturgy, Sielanic · Sorcery, Assamite · Sorcery, Anarch · Sorcery, Koldunic · Sorcery, Setite · Wanga

Defunct:

Bardo · Deimos · Kai · Kineticism · Maleficia · Nihilistics · Rift · Spiritus · Striga

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