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Presence (VTM)

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LogoVTESPresence
Name: Presence
Pronunciation:
Clans: Brujah, Followers of Set, Toreador, Ventrue
Bloodlines: Baali, Daughters of Cacophony, Guruhi, Impundulu, Ishtarri, Serpents of the Light, Telyavelic Tremere, Tlacique, True Brujah

Presence is the Discipline of supernatural allure and emotional manipulation which allows Kindred to attract, sway and control crowds.

OverviewEdit

Presence reflects God's curse upon Caine in that makes the vampire believe that he is the center of attention and come to believe the image that everyone keeps telling them. Regular users of Presence find themselves to attract attention regardless, sometimes activating the discipline without conscious efforts[1].

This discipline is fairly common among vampires, especially within the Camarilla, both because of its versatility and because of its subtlety. Many Presence powers can be used upon large groups of people at once and transcend virtually all boundaries of gender, race, religion, class, and supernatural status. Though Presence can be resisted through force of will and by ignoring the user, most do not realize when it is being used upon them.

Official AbilitiesEdit

Included below are the official powers described in supplements for Vampire: The Masquerade and Dark Ages: Vampire. Sources are described below in the order they were printed.

Interestingly enough, in Vampire: The Masquerade - Bloodlines, Presence is a progressive Discipline like Celerity or Potence. It has no individual powers, just one effect which grows in strength. Higher levels do, however, occasionally open additional options in dialogue.

Standard PowersEdit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet [1]
    • Awe: Awe is very simple. Once the vampire employs this power, those who are near him or her want to be closer to him or her. It is an immediate and intense attraction, but not so overpowering that those afflicted lose their sense of self-preservation. Danger breaks the spell of fascination, as does leaving the area. Victims will remember how they felt, though, and this will affect their reactions should they ever encounter the vampire again. Awe is extremely useful in mass communication. It does not matter what is said - the hearts of those affected will lean towards the user's opinion. The weak want to agree with the vampire; the strong-willed soon find themselves outnumbered.
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet [2]
    • Dread Gaze: This power engenders unbearable terror in its victims. Dread Gaze, like the legendary hypnotism of the cobra, stupefies the victim into madness, immobility or reckless flight. To use this power, the vampire merely shows the mark of Caine upon him or her - bearing claws and teeth, hissing loudly and with malice. Any vampire can do this, but students of this Discipline are more insanely terrifying than mere sight can explain.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet [3]
    • Entrancement: The Kindred makes someone obsessively want to please them.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet [4]
    • Summon: The Kindred compels someone to come to them immediately.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet [5]
    • Majesty: The Kindred appears as a figure of absolute power and authority.

Advanced PowersEdit

  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet [6]
    • Aire of Elation: Make everything you do seem so hilarious it incapacitates people
    • Capture Reality: Project the essence of a scene through photographs or film
    • Force of Personality: People are forced away from you by your aura
    • Intensification : Create an object that instills a particular emotion in those who view it
    • Love : Make someone enamored with you as if in a blood bond
    • Melusine's Song: Command someone through song
    • Paralyzing Glance: Send someone into a seizure of terror
    • Passion: Fill a person or group with lust, greed, anger, or fear
    • Renew the Earthly Pleasures: Overwhelm a vampire with mortal feelings
    • Siren's Song: Instill particular emotions in a group through music
    • Spark of Rage: Provoke a group of people to frenzy
    • Star Magnetism: Make those who see you in pictures or films in awe of you
    • Two-Tiered Communication: Subliminally say different things to someone than what is heard publically
    • Vengeance of the Martyr's Legacy: Compel all the vampire's descendants to frenzy
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet [7]
    • Cooperation: Lessen hostilities and promote cooperation in a group
    • Fires of Conviction: Embolden a crowd to riot in the name of some cause
    • Mask Empathy: Cut emotional bonds between people
    • Mind Numb: Drain the people around you of motivation or incentive to act
    • Phobia: Make someone irrationally afraid of something
    • Scourging the Instinct: Whip a crowd into a controlled frenzy
    • Unholy Penance: Fill someone with guilt and the desire to beg forgiveness
    • Vengeance of the Martyr's Legacy: Force all the vampire's descendants to frenzy
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet [8]
    • Bloodlust: Rouse your troops into an enraged horde capable of ignoring their wounds
    • Corruption: Make someone addicted to sadistic acts or go into a frenzy when presented with pleasurable things
    • Invoke Frenzy: Send someone into one of three types of frenzy
    • Ironclad Command: It becomes very difficult to resist your Presence powers
    • Perfect Paragon: Appear as the ideal person of whoever sees you
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet [9]
    • A Perfect World: Make everyone in a city work towards making it your ideal city
    • Pulse of the City: Project an emotion into the residents of a city
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet [10]
    • Dream World: Project dreams and nightmares to everyone in the world
    • Plot Device


References Edit

^  Level 1

Awe Vampire: The Masquerade Rulebook Pg. 100
Awe Vampire: The Masquerade Second Edition Pg. 165
Awe Vampire: The Dark Ages Rulebook Pg. 157
Awe Vampire: The Masquerade Revised Edition Pg. 171
Awe Dark Ages: Vampire Rulebook Pg. 202
Presence Vampire: The Masquerade - Bloodlines

^  Level 2

Entrancement Vampire: The Masquerade Rulebook Pg. 100
Dread Gaze Vampire: The Masquerade Second Edition Pg. 141
Dread Gaze Vampire: The Dark Ages Rulebook Pg. 158
Dread Gaze Vampire: The Masquerade Revised Edition Pg. 171
Dread Gaze Dark Ages: Vampire Rulebook Pg. 202
Presence Vampire: The Masquerade - Bloodlines

^  Level 3

Compulsion by Attraction Vampire: The Masquerade Rulebook Pg. 100
Entracement Vampire: The Masquerade Second Edition Pg. 166
Entracement Vampire: The Dark Ages Rulebook Pg. 158
Entracement Vampire: The Masquerade Revised Edition Pg. 171
Entracement Dark Ages: Vampire Rulebook Pg. 203
Presence Vampire: The Masquerade - Bloodlines

^  Level 4

Summon Vampire: The Masquerade Rulebook Pg. 101
Summon Vampire: The Masquerade Second Edition Pg. 166
Summon Vampire: The Dark Ages Rulebook Pg. 158
Summon Vampire: The Masquerade Revised Edition Pg. 171
Summon Dark Ages: Vampire Rulebook Pg. 203
Presence Vampire: The Masquerade - Bloodlines

^  Level 5

Majesty Vampire: The Masquerade Rulebook Pg. 101
Majesty Vampire: The Masquerade Second Edition Pg. 166
Majesty Vampire: The Dark Ages Rulebook Pg. 158
Majesty Vampire: The Masquerade Revised Edition Pg. 172
Majesty Dark Ages: Vampire Rulebook Pg. 204
Presence Vampire: The Masquerade - Bloodlines

^  Level 6

Enrage VTM: The Players Guide Bullet-pdf Bullet-nip Pg. 82
Love VTM: The Players Guide Bullet-pdf Bullet-nip Pg. 82
Love The Players Guide Second Edition Pg. 78
Rage The Players Guide Second Edition Pg. 78
Aire of Elation Clanbook: Toreador Pg. 38
Capture Reality Clanbook: Toreador Pg. 38
Intensification Clanbook: Toreador Pg. 38
Siren's Song Clanbook: Toreador Pg. 38
Star Magnetism Clanbook: Toreador Pg. 39
Two-Tiered Communication Clanbook: Toreador Pg. 39
Passion Vampire: The Dark Ages Rulebook Pg. 159
Renew the Earthly Pleasures Dark Ages Companion Pg. 89
Melusine's Song Libellus Sanguinis 2: Keepers of the Word Pg. 37
Love Guide to the Camarilla Pg. 94
Paralyzing Glance Guide to the Camarilla Pg. 95
Spark of Rage Guide to the Camarilla Pg. 95
Passion Dark Ages: Vampire Rulebook Pg. 204
Force of Personality Players Guide to High Clans Pg. 160
Vengeance of the Martyr's Legacy Anarchs Unbound Pg. 112

^  Level 7

Mask Empathy VTM: The Players Guide Bullet-pdf Bullet-nip Pg. 83
Mind Numb VTM: The Players Guide Bullet-pdf Bullet-nip Pg. 82
Mask Empathy The Players Guide Second Edition Pg. 78
Mind Numb The Players Guide Second Edition Pg. 78
Unholy Penance Dark Ages Companion Pg. 89
Cooperation Guide to the Camarilla Pg. 96
Phobia Clanbook: Followers of Set Revised Pg. 69
Scourging the Instinct Guide to the Anarchs Pg. 163
Fires of Conviction Players Guide to High Clans Pg. 160
Vengeance of the Martyr's Legacy Anarchs Unbound Pg. 112

^  Level 8

Invoke Frenzy VTM: The Players Guide Bullet-pdf Bullet-nip Pg. 83
Invoke Frenzy The Players Guide Second Edition Pg. 78
Bloodlust Dark Ages Companion Pg. 89
Ironclad Command Guide to the Camarilla Pg. 96
Corruption Clanbook: Followers of Set Revised Pg. 69
Perfect Paragon Players Guide to High Clans Pg. 161

^  Level 9

Heart of the City VTM: The Players Guide Bullet-pdf Bullet-nip Pg. 83
Heart of the City The Players Guide Second Edition Pg. 79
Pulse of the City Guide to the Camarilla Pg. 96
A Perfect World Players Guide to High Clans Pg. 162

^  Level 10

Dream World VTM: The Players Guide Bullet-pdf Bullet-nip Pg. 83
Dream World The Players Guide Second Edition Pg. 79
Plot Device Gehenna Pg. 182

  1. DAV: Players Guide to High Clans Bullet-pdf , p. 160

Vampire: The Masquerade Disciplines

Abombwe · Animalism · Auspex · Bardo · Celerity · Chimerstry · Daimonion · Dementation · Dominate · Flight · Fortitude · Melpominee · Mytherceria · Obeah · Obfuscate · Obtenebration · Potence · Presence · Protean · Quietus · Sanguinus · Serpentis · Spiritus · Temporis · Thanatosis · Valeren · Vicissitude · Visceratika

Blood Sorcery:

Abyss Mysticism · Akhu · Countermagic, Thaumaturgical · Dur-An-Ki · Mortis · Nahuallotl · Necromancy, Voudoun · Necromancy, Western · Ogham · Sadhana · Sihr · Thaumaturgy · Thaumaturgy, Dark · Thaumaturgy, Sielanic · Sorcery, Assamite · Sorcery, Anarch · Sorcery, Koldunic · Sorcery, Setite · Wanga

Defunct:

Deimos · Kai · Kineticism · Maleficia · Nihilistics · Rift · Striga

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