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Players Guide to the Sabbat

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The Players Guide to the Sabbat
Writing: Steven C. Brown
Development: Andrew Greenberg, Robert Hatch
Editing: Robert Hatch, Andrew Greenberg
Consultant: Teeuwyn Woodruff
Art Director: Richard Thomas
Art: Joshua Gabriel Timbrook, Ken Myers, Jr.
Cover: Jeff Starling
Layout: Sam Chupp
Production: Richard Thomas, William Hale, Joshua Gabriel Timbrook
Back Cover: Chris McDonough
Character Sheet: Steven C. Brown, Andrew Greenberg, Chris McDonough
Special Thanks To: Mark "All Right, I'll Recycle Already" Rein•Hagen, for boxing up the boxes.
Stewart "Josh Ball" Wieck, for the game he made up after the accident.
Ken "Hose Off" Cliffe, for learning how the real Americans do Thanksgiving.
Josh "Space Marine" Timbrook, for going after the Chrisman at his own game.
Wes "Pickle" Harris, for being the one in the middle.
Rene "Steppin' Down" Lilly, for doing some seriously sore throat.
Rob "Baby Got Back" Hatch, for the joy when his band's drummer returned from Florida.
Travis "Star Man" Williams, for getting a hold of Star Control II and not letting go.
Richard "Brujah Mad" Thomas, for laying out his first White Wolf product.
Sam "We're Going To Hell" Chupp, for this book.
Chris "European" McDonough, for wandering the halls like a crazed continental.
William "Bat Dad" Hale, for fathering a superhero. He's all Hale.
Bill "Squirming" Bridges, for what he did when the Book of the Wyrm author dropped the ball.
Benjamin "Roadhog" Monk, Jr., for learning the joy of the Cadillac Cowboys.
Lisa "Early Bird" Rafalske, for learning how dull the office is first thing in the morn.
Teeuwyn "Con Games" Woodruff, for her help on the Ravnos and her sordid suite at Gen Con.
Gregg "Mr. Coast Guard" McLeroy, for doing the right thing.
Most important thanks to: God, mom, pop, grandma, bro and you
Dedicated to: Jennifer Connelly who, as Sarah, made it through hardships untold and dangers unnumbered to save Toby from Jareth, all the while learning about life, dreams and love.
Publisher: White Wolf Publishing, Inc.
Imprint: White Wolf Game Studio
Published: 1992
Pages: 160
Year: 1992
Publication #: WW 02055
Reference #: ISBN 1-56504-042-2
Price: $15.00

The Players Guide to the Sabbat is the first sourcebook to fully describe the Sabbat. Although the Sabbat a major sect of vampires, they had previously been lightly detailed and were implicitly restricted to the ranks of Storyteller characters. Many prominent Sabbat-related elements of the setting, such as the antitribu and the Paths of Enlightenment, were introduced for the first time in this book. Additionally, the Lasombra and Tzimisce were described for the first time in this book; previously, nothing was known of those clans other than their names, as mentioned briefly in the first edition of the Vampire: The Masquerade Rulebook.


From the back cover:

By Any Means Necessary
The Sabbat: a sect of diabolists and murderers whose sole purpose seems to be wanton destruction. These Night Fiends reject the ancient laws of the undead and revel in the fear and hatred they inspire, considering them tributes to their strength and courage.
The Prince of Freedom is Death
But there is a method to their madness. They are the true saviors of the undead, something only they can or will see. The Sabbat has gathered power for centuries, allying with the darkest powers of the supernatural, growing and expanding with only one purpose — the utter destruction of the Antediluvians.


Chapter One: Inside the SabbatEdit

Chapter Two: Running with the SabbatEdit

Chapter Three: Character CreationEdit

Chapter Four: The Paths of EnlightenmentEdit

Chapter Five: Sabbat TraitsEdit

Chapter Six: Sabbat TemplatesEdit

Appendix One: Unusual Weapons for VampireEdit

Appendix Two: Sabbat Relics and Magical DevicesEdit

Background InformationEdit

Memorable QuotesEdit



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