Fandom

White Wolf Wiki

Personal horror

10,694pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

The defining thematic element of both Vampire: The Masquerade and Vampire: The Requiem is personal horror.

In roleplaying games, horror is traditionally invasive. Games such as Call of Cthulhu or Chill depend on a fair degree of contrast: the characters are decidedly heroic defenders against incursions from the unknown. Horror comes from recognizing that the universe is hostile, or that evil exists outside of the characters.

In contrast, the Vampire game's focus is on the character's own evil. A Vampire is a character who is fundamentally unable to control himself under specific circumstances, whether due to specific events (such as frenzy) or the constant degradation of the character's humanity as the story progresses. Vampire is therefore not just a horror game, but a tragic horror game - the characters are evil, become progressively more evil, and are aware that these are conscious choices that they have made.

Also on Fandom

Random Wiki