In his mortal days, Pentweret was minor bureaucrat for the Ptolemies who dabbled in the workings of the ancient magician-priests. A Follower of Set was attracted by him and blood bonded him to have an agent in the government of Egypt. He served his new master for 20 years, learning the philosophies of the Clan as well as Akhu. When he was finally embraced, he was an honored member of the Clan, until he grew weary of the many layers of deception the cult of Set used to snare people in. He felt that, like other religions, that a message of salvation should not remain a mystery, but be accesible for everyone with the strength to endure its tests.
His first preachings attempt horribly backfired as a mob destroyed his temple and massacred his congegation. In hiding, Pentweret met Saulot, who sympathized with the Setite's message. He also assumed that Cainites were responsible for the mob, as most vampires feared Set and its teachings. Enbittered, Pentweret swore to drop out of vampiric politics and devote himself to Golconda, which had several similarities to the original teachings of Set. And when he would finally achieve it, he would return to his Clan and show them the truth and no mysteries.
He spent most of the following centuries with his quest, facing suspicion from other seekers because of his Clan. When he came to Hunedoara, he joined the Pact because he thought that it would be a test for one's own morals in the path to Golconda. When his fellows failed to escape the demon's bargain, he despaired. The only one among the twelve, he had not asked the demon for special benefits from the pact, understanding that this would only ensnare him in his current state. He desperatly tried to sway the other Twelve, only to be faced with their hypocrisy and petty rivalries that he tried to escape. Disgusted, he searches for a way out of the pact to leave Hunedoara and its inhabitants behind, but cannot leave the castle because of the nature of the Pact.
Pentweret, the Tester Found Wanting
Embrace: ~180 B.C.
Apparent Age: Late 40′s
Physical: Strength 4, Dexterity 5, Stamina 6
Social: Charisma 7, Manipulation 7, Appearance 2
Mental: Perception 6, Intelligence 7, Wits 7
Talents: Alertness 5, Empathy 7, Expression 4, Intimidation 5, Streetwise 3, Subterfuge 7
Skills: Crafts (Jeweler) 4, Crafts (Sculptor) 3, Etiquette 5, Herbalism 4, Meditation 5, Melee 1, Performance 5, Stealth 6
Knowledges: Academics 7, Bureaucracy 3, Enigmas 6, Finance 1, Investigation 5, Linguistics 5 (English, French; others), Medicine 4, Occult 7, Psychology 7, Setite Lore 5
Disciplines: Akhu 7, Auspex 2, Fortitude 2, Obfuscate 6, Presence 6, Valeren (Healer) 2
Akhu Paths: Path of the Dry Nile 5, Mastery of the Mortal Shell 5, Ushabti 5, Movement of the Mind 4, Weather Control 4
Backgrounds: Retainers 4
Virtues: Conscience 3, Self-Control 5, Courage 3
Morality: Humanity 5
Lair of the Hidden, p. 67-69.