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The Pax Arcana is a truce between Archmages of all sorts - even including those serving the Exarchs and the Aswadim of the Abyss - in order to hinder them from shattering the whole Tapestry in an open war. The Pax Arcana forbids the changing of fundamental aspects of reality, the antagonizing of powerful beings like the True Fae, Qashmallim, the Judges of Duat or the Kerberoi and direct interference in mage politics. If a mage breaks a tenet of the Pax, other archmages will come for him and judge him accordingly to his crimes. Just as with every truce, all parties try to cheat each other in order to further their own agenda in their struggle to personal Ascension.