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Path of Power and the Inner Voice

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Name: Path of Power and the Inner Voice
Nickname: Unifiers
Faction: Sabbat
Bearing: Command
Virtues: Conviction, Instinct

The Path of Power and the Inner Voice is a Path of Enlightenment that controls the Beast through rigorous determination and the amassing of worldly power.


This path was developed by a Lasombra Cainite known as Lord Alexandre, though other sources claim a Lord Marcus as its founder. Followers of this Path believe the truth lies within themselves and is best found by an inner search for personal enlightenment that leads ultimately to the amassing of power. Control of the self and of the external world is the only goal worth pursuing. To this end, a vampire must develop her abilities, extend her influence, and lay her pawns. By bending the world to her will, the Vampire creates order and stability. Every form of power, influence, or control can be used to further some end. Therefore, Unifiers seek all forms of power, be it political, material, or spiritual. By understanding oneself, it is possible to begin to describe the motivations of others. True understanding therefore allows the vampire to unlock the secrets of enemies and allies alike, to carefully dissect any situation, and discern the most proper course of action. From such judgments, the vampire decides upon the most favorable means of taking or keeping control.

The followers of this Path believe their self-consciousness is an aspect of the soul itself. The soul exists outside the material world, but interacts with reality through the body, expressing itself in control. They believe both mortals and immortals have this power, but vampires have received the ability to allow part of their souls to enter into the real world, and are thus capable of much more than humans. As they hone their abilities, they learn to control their very blood, and derived from that, their thoughts and eventually their environment. As within, so without. A powerful and influential vampire is also spiritual advanced.

Unifiers are consummate politicians and strategists among the Sabbat. Although blood bonds and emotional ties can motivate followers, the pragmatic students of this philosophy recognize that such measures can be fought and compromised. Thus, vampires of this Path believe that control should only be woven through methods that can't be subverted: Pain, rage, desire, and depravity are key among their tools. A recruit who serves out of loyalty can be bought; a follower who serves out of duty can be blackmailed; an adherent who serves from love can be disillusioned. Therefore, fear and respect for power, anger, and hate directed towards one's enemies, the fulfillment of lust, and the lessons of pain make the most persuasive directives. There's no use in pining for lost humanity or in secreting oneself away to study arcane lore; vampires are without honor or compassion. The role of the vampire is the role of master. The need for control combined with introspection makes followers of this Path into corrupt and brutish tyrants. Some followers of the Path simply espouse dictatorship, but the truly enlightened use philosophy and an understanding of psychology to incite their followers. The typical Unifier accepts no excuses, drives himself and his subjects mercilessly, and shows no pity or compassion for failure.


  • Never tolerate failure, especially your own
  • Be sparse with rewards
  • Always strive for control by any means necessary
  • Never show weakness
  • Use every emotion to dominate your fellows
  • Respect those above you, but replace them when they falter

Hierarchy of SinsEdit

Morality Rating Moral Guideline Rationale
10 Denying responsibility for your actions. Dereliction of responsibility is a failure to lead properly.
9 Treating your underlings poorly. Reward competence as an incentive, but do so sparingly.
8 Failing to respect your superiors. Give the respect that is due, that you might learn something in turn.
7 Helping others without gaining an advantage. Always gain something from your actions.
6 Accepting defeat Succeed, or die.
5 Failing to kill when it suits your interests. Do not hesitate to eliminate those who would stand against you
4 Submitting to the errors of others. Be right and you will be vindicated. Follow a fool and you will suffer for it.
3 Not using the most effective tool for control. Power must be seized. Be iron-fisted and resolute.
2 Not punishing failure. Failure is instructive only when used as a negative example.
1 Turning down an opportunity for power. Personal power is the means to all ends.


Vampire: The Masquerade Paths

Sabbat Paths

Path of Caine · Path of Cathari · Path of Death and the Soul · Path of Honorable Accord · Path of Metamorphosis · Path of Night · Path of Orion · Path of Power and the Inner Voice · Path of Redemption/Nocturnal variant · Path of the Beast (Feral Heart variant/Harmony variant)

Setite Paths

Path of Ecstasy · Path of Sutekh · Path of the Warrior · Path of Typhon

Ravnos Paths

Path of Paradox (Mayaparisatya · Samsara · Weig)

Tal'Mahe'Ra Paths

Path of the Scorched Heart · Path of Self-Focus

Other Paths

Sharia El-Sama · Path of Blood (without the Blood Curse/under the Blood Curse) · Path of Bones · Path of Entelechy · Path of Lilith · Path of Revelations · Path of the Hive

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