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Past Lives is a chronicle and sourcebook for Werewolf: The Apocalypse. The main portion of the book consists of Tide and Time, a time-traveling chronicle that touches on the final days of the three lost tribes of Garou: White Howlers, Croatan, and Bunyip. The book also includes expanded information on ancestor-spirits, and details the Gifts not only of the lost tribes but also of the three lost fera: Apis, Camazotz and Grondr.

Summary[]

From the White Wolf catalog:

From the Dawn of Time
For the greatest heroes, death is not the end. The wisest and strongest of Garou linger on, remaining as spirits to guide their descendants in the great struggle. But when the honored dead begin to manifest in greater and greater numbers, what does that mean for the future? When the dreams of battles long past come to the present, what happens to the monsters thought defeated so long ago?
To the End of Days
An epic chronicle for Werewolf: The Apocalypse, Past Lives takes the players' characters on a long and harrowing journey that stretches back into the dawn of time and climaxes in the modern world. Not only does this book provide more information on the nature of ancestor-spirits and what they have to offer, but it also grants a glimpse into the future of the Apocalypse and what is at stake. The characters have the chance to learn from the past — and to affect the future.
Past Lives includes:
  • A complete chronicle, Tide and Time, which spans generations — in unexpected ways
  • Detailed information on ancestor-spirits, from summoning them to being possessed by them
  • The Gifts of the lost tribes — Croatan, Bunyip and White Howlers — and of the lost Changing Breeds

Contents[]

Legends of the Garou: The Tale of the Shaking Sea[]

Tied directly to the events of Time and Tide. It is the most complete record the Gaoru have of the Solium Submergens and its first appearance, as kept alive in the oral history of the Uktena.

Introduction: Procession of Ages[]

Time and Tide, Act I: Rise of the King[]

Details the pack discovering their underlying bond of destiny, and their confrontation with the monster from the past that has come to destroy them. The Solium Submergens is inexorably drawn to the characters - the descendants of those who wounded it so long ago - and the characters are drawn to it in turn. Their confrontation goes poorly for the Garou, however, and they are slain. However, their ancestor-spirits do not pass on in the usual fashion - instead, they travel through the tunnels that Solium Submergens cut through the Dark Umbra, back into the past.

  • Dead Water Elemental - Spirit, Stats
  • Accompanying Bane - Stats
  • The Lost Mentor - Spirit, Stats
  • Psychomachia - Bane, Stats

Time and Tide, Act II: Living History[]

Takes places in the 31 BCE, in Eastern Europe. The characters, now inhabiting the bodies of their ancestors, find themselves waiting by the stretch of the Danube where the Solium is destined to emerge.

  • Brown Bear - Stats

Time and Tide, Act III: Witnesses[]

Details the characters' journey back to their modern selves, a twisted journey through the Dark Umbra in which they relive several significant events from the Garou's past. In particular, they are on hand for the fall of the White Howlers, the sacrifice of the Croatan, and the War of Tears.

  • Human Raiders - Stats
  • Young White Howler - Homid, Galliard or Ahroun, Stats
  • Newborn Black Spiral Dancer - Homid, Galliard or Ahroun, Stats
  • Gluttony Banes - Stats
  • Sample Caern Invader - Lupus Ahroun Red Talon, Stats

Chapter Four: Ancestral Wisdom[]

A mini-sourcebook on ancestor-spirit in general, both as called by the Background and as spirits encountered in a more general sense. There are also a plethora of Gifts taught by ancestor-spirits of the Lost - the Garou tribes of the Bunyip, Croatan and White Howlers, and the Lost Breeds of the Apis, Camazotz and Grondr. These Gifts are not ordinarily available to Garou, but if the chronicle is successfully completed, characters may be able to meet ancestor-spirits that may teach these Gifts.

  • Gifts of the Lost
    • Bunyip
      • Bunyip's Spell - Level One
      • Burrow-Bed - Level One
      • Crocodile's Cunning - Level Two
      • Dreamwalk - Level Two
      • Lonesome Voice of the Bunyip - Level Three
      • Landspeak - Level Three
      • Gnowee's Torch - Level Four
      • Dance of the Lightning Snakes - Level Four
      • Billabong Bridge - Level Five
      • Black Swans - Level Five
    • Croatan
      • Turtle Body - Level One
      • Wyld Sight - Level One
      • Safe Cave - Level Two
      • Turtle Shell - Level Two
      • Call Earth Spirit - Level Three
      • Gift of Plenty - Level Three
      • Stronger on Stone - Level Four
      • Underearth - Level Four
      • Katanka-Sonnak's Spear - Level Five
      • Umbral Burrowing - Level Five
    • White Howlers
      • Blood-Scent - Level One
      • Haunting Howl - Level One
      • Lion's Bite - Level Two
      • Pain-Strength - Level Two
      • Blooding Fury - Level Three
      • Sense of the Deep - Level Three
      • Maddening Howl - Level Four
      • Visions of Slaughter - Level Four
      • Mad Strength - Level Five
      • White Fire - Level Five
  • Lost Breed Gifts
    • Apis
      • Gift of Flesh - Level One
      • Scent of Changing Blood - Level One
      • Sun and Moon Signs - Level Two
      • Ties of Destiny - Level Two
      • Hathor's Blessing - Level Three
      • Strength of the Brazen Bull - Level Three
    • Camazotz
      • Private Whispers - Level One
      • Shadow Skin - Level One
      • Bloodletting Bite - Level Two
      • Luna's Favor - Level Two
      • Bat's Shriek - Level Three
      • Blinding Spittle - Level Three
    • Grondr
      • Root - Level One
      • Taint-Eating - Level One
      • Furrow - Level Two
      • Thunderous Charge - Level Two
      • Cleansing Tusks - Level Three
      • Uproot - Level Three
  • Rites
    • Rite of Undying Pursuit (Mystic) - Level Five

Background Information[]

Memorable Quotes[]

Characters[]

  • Legends of the Garou: The Tale of the Shaking Sea
    • Solium Submergens - the Drowned King - Wyrm-Creature
  • Time and Tide, Act II: Living History
  • Time and Tide, Act III: Witnesses
    • Brachi - Aidan's Contact
    • Maugh the Axe - White Howler, Clan of the Crow
    • Bone-Whittler - White Howler Theurge, Sept of the Mile-Deep Loch, Possessed by Aidan Farwatcher
    • Cororuc - White Howler
    • William Wythers - Bone Gnawer
    • John White - Leader of the Lost Colony
    • Little Fox - Wendigo warrior
    • Wanchese - Croatan
    • Old Red Eagle
    • Manteo - Wanchese's Kinfolk cousin
    • Vik Stryker
    • Lorna McNab
    • Dr. Stratus
    • An Lei Sheng
    • Greta Cole
    • Warri Oldsong - Bunyip Philodox
    • Little Jiya - Bunyip Ahroun
    • Greyflank - Red Talon, died
  • Chapter Four: Ancestral Wisdom
    • Tugheri Walks-Too-Far - Uktena Theurge
    • Crushing Jaws - Ancestor Spirit
    • Jarl Volki Jotunrender - Ancestor Spirit
    • Footfalls-of-Shadow - Theurge, Ancestor Spirit
    • Fionn MacCumhaill - Ancestor Spirit

Terminology[]

31 BCE, 200, 1589, 1930, 1937, Ancestor-spirits, Apis, Australia, Bat, Black Spiral Dancers, Bunyip, Camazotz, Chiminage, Clan of the Crow (White Howlers), Croatan, Dead Man's Hand (Group), Eagle's Nest Pack, Eater-of-Souls (Jipijka'm), Ferrevadum, Grondr, Lion, Longwhite, Malfeas, North Carolina, Overlook, Red Snake Caern (Bunyip), Roanoke, Scotland, Sept of the Mile-Deep Loch, Sky-Shaker Pack (Fallen White Howler Pack), Song of Endings (Klaive), Spiral (Labyrinth), Tale of the Shaking Sea, Turtle, Waiting Pack (Scorylo's Pack), War of Rage, War of Tears, White Howlers,

References[]

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WTA: Players Guide to the Changing Breeds Buy it from DriveThruRPG! Now in Print! Werewolf: The Apocalypse books WTA: Tribebook: Stargazers Buy it from DriveThruRPG! Now in Print!
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