Caitiff
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| Name: | Caitiff |
| Plural: | Caitiff |
| Pronunciation: | |
| Nicknames: | Trash |
| Faction: | Camarilla (nominally) |
| Disciplines: | (Default) |
- caitiff: Originally meaning a captive, by extension a wretched miserable person. It often expresses contempt and means a despicable wretch or villain.
Caitiff, also called Clanless, are vampires who do not belong to any clan. The term is traditionally used by the Camarilla.
While Caitiff are Embraced normally by existing clans and bloodlines across the gamut of Kindred existence, something seems to happen between sire and childe. Either certain defining traits are not passed along in the Embrace, or some manner of imprinting is missing. As a result, the childe inherits none of their sire's clan's Disciplines or weaknesses. They often only inherit the more common Disciplines. The lack of clan weakness is something which particularly galls the Nosferatu.
Caitiff can purchase any Discipline at character creation, but thereafter have to pay six times current rating for any and all powers purchased with experience points. On a more basic level Caitiff suffer a social stigma from not being a part of an accepted clan. As a result, more established Kindred feel free to snub or denigrate Caitiff freely.
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History
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Early History
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Dark Ages
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Victorian Age
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Final Nights
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Organization
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Clan Variants
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Panders
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| Founder: | Joseph Pander |
| Nicknames: | Mutts |
| Faction: | Sabbat |
| Disciplines: | (Default) |
The Panders arose in the aftermath of the third and most recent Sabbat civil war, during the late 1950s. A clanless vampire known as Joseph Pander united the Caitiff "antitribu" Sabbat under his own banner and led them against the Moderate faction at the behest of several key Lasombra and Tzimisce. Impressed with his efforts, the elders of the Sabbat rewarded the sect-loyal Panders with a formal recognition, which immediately touched off a powderkeg of ill response from more "legitimate" clans. In the end, though, the Panders won out, earning recognition time and again, through bloodshed and diplomacy. Joseph Pander still exists in the modern nights, but rumors of assassination attempts spurred by disapproving elders run rampant through the Mutts' circles.
Panders have no inherent, blood-bestowed weakness. Note, however, that the Panders are given only grudging respect, and they generally get stuck with the worst jobs in the Sabbat. Also, no Pander may begin the game at better than ninth generation (though they may increase this via diablerie or other means during the game).
Culture
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Embraces
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Caitiff are stereotypically young, thin-blooded (generally 8th or higher generation) and considered persona non grata. Staunch traditionalists are known to send the Scourge after them.



Added by Russel Hammond
Version Differences
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Ahrimanes · Anda · Baali · Blood Brothers · Caitiff · Cappadocians · Children of Osiris · Daitya · Danava · Daughters of Cacophony · Gargoyles · Harbingers of Skulls · Kiasyd · Lamia · Lhiannan · Nagaraja · Noiad · Salubri · Samedi · True Brujah | |
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Assamite antitribu · Brujah antitribu · City Gangrel · Country Gangrel · Malkavian antitribu · Nosferatu antitribu · Panders · Ravnos antitribu · Salubri antitribu · Serpents of the Light · Toreador antitribu · Tremere antitribu · Ventrue antitribu | |
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Clan variants |
Angellis Ater · Assamite sorcerers · Assamite viziers · Azaneali · Gangrel Aquarii · Gangrel Grecians · Lasombra antitribu · Malkavians (Camarilla) · Old Clan Tzimisce · Phuri Dae (Brahmin) · Setite Warriors · Telyavelic Tremere · Tlacique · Wu Zao |
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Akunanse · Guruhi · Ishtarri · Kinyonyi · Mla Watu · Naglopers · Nkulu Zao · Osebo · Shango · Xi Dundu | |
