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Pandemonium (WTO)

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Pandemonium sigil
Name: Pandemonium
Guild: Haunters
Status: Restricted
Marking(s): Peculiar mannerisms, black cloak

Pandemonium is one of the primary thirteen Arcanoi from Wraith: The Oblivion. Wraiths who use this Arcanos can use the powers of chaos to create havoc in the living world.

Pandemonium is also called the Wylding, a very appropriate name as perhaps no Arcanos is more associated with the Fog than this one. Experienced Haunters can create spectacularly horrible effects that are usually dramatic. They are usually the ones responsible for many effects of the classic "hauntings" in history. Blood running down the walls, mists and sudden chills, and swarms of rats or insects are just a few of the more common effects that a Haunter can inflict on their targets. Many Haunters enjoy using this art, and tend to develop a very artistic sense around it. In some cases, their only limitations are their imaginations and the thickness of the Shroud.

Despite their view of their abilities as "art", Haunters are not accepted like the Chanteurs or the Sandmen, as the existence of their powers violates the Dictum Mortuum. In fact, Haunters are one of the most frequent violators of the law, and therefore are usually chased down by the Hierarchy. On occasion, however, the Hierarchy has been known to hire more respectable Haunters to "clean out" certain buildings of the Quick.

Backlashes of power are frequently a problem when a use of Pandemonium doesn’t go as planned. Objects a wraith didn’t intend to touch can become distorted or destroyed, or a wraith’s Pathos or Corpus can be accidentally stripped away.

Basic AbilitiesEdit

  • Sense Chaos: A Haunter can tell if something is being or has been manipulated by Pandemonium.

Standard PowersEdit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Weirdness: A Haunter can cause a small, limited effect on a lone target.
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Befuddlement: A Haunter can completely confuse a target for a limited time.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Dark Ether: A Haunter can tamper with light or weather conditions in an area.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Foul Humour: A Haunter can produce a strong, material effect through the Shroud.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Tempus Fugit: A Haunter can manipulate distance and time on a limited basis.

Alternate PowersEdit

Guildbook: HauntersEdit

  • Mouth of Madness: A Haunter can manifest Pandemonium arts through themselves.
  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Scripture: A Haunter may communicate by writing with their Corpus.
  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Wild Bloom: A Haunter can cause a small, withered garden to grow anywhere.
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Bite Me: A Haunter may create realistic-looking (but foul tasting) food with their Corpus.
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Fooled You: A Haunter may distort the distance at which an object appears to be.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Stretching Reality: A Haunter can distort distances further, such as along hallways or roads.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Stigmata: A Haunter may create the appearance of bleeding wounds on their target.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Form of Chaos: A Haunter can make a rough humanoid form out of what appear to be foul objects (such as blood, maggots, insects, etc.)
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Death's Caul: A Haunter may use part of his Corpus to create a "caul" over the face of a mortal.

Wraith: The Great WarEdit

Pandemonium abilities during the Great War are the same as the basic abilities and standard powers with the following exceptions, which replace the skills of the same level or where noted.

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Bewilderment: This is essentially the same as Weirdness.
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Haunting: A Haunter may call on the Wylding to create strange effects in the Skinlands.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Wyldfire: This allows a Haunter to conjure up a Wylding-fueled flame that damages Spectres.

Other BooksEdit

ReferenceEdit

Wraith: The Oblivion Arcanoi

The Great 13:

Argos · Castigate · Embody · Fatalism · Inhabit · Keening · Lifeweb · Moliate · Outrage · Pandemonium · Phantasm · Puppetry · Usury

Forbidden:

Flux · Intimation · Mnemosynis

Dark Arcanoi:

Contaminate · Corruption · Hive-Mind · Larceny · Maleficence · Shroud-Rending · Tempest-Weaving · Tempestos

Risen:

Fascinate · Serendipity

Jade:

Chains of the Emperor · Way of the Artisan · Way of the Farmer · Way of the Merchant · Way of the Scholar · Way of the Soul

Miscellaneous:

Behest · Connaissance · Displace · Kinesis · Leechcraft

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