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Outrage

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Outrage sigil
Name: Outrage
Guild: Spooks
Status: Restricted
Marking(s): Bulky, knotted muscles

Outrage is one of the primary thirteen Arcanoi from Wraith: The Oblivion. Outrage affects the Skinlands by manifesting a wraith’s will in the form of a powerful force.

Outrage is a fairly controversial art, even for an Arcanoi that blatantly violates the Dictum Mortuum. While it has its place in the Shadowlands, it really shines in the Skinlands where Spooks can essentially create all of the classic effects of the poltergeist. Because Spooks also tend to be temperamental or anti-social, many wraiths find dealing with them much more difficult than users of other Shroud-crossing Arcanoi; most jobs a Spook can do could conceivably be done by Puppeteers or Proctors just as easily.

However, there are some cases where a Spook’s haphazard touch can be required. Spook powers are frequently used to clear buildings of troublesome Quick. They also serve as the "muscle" of the Shadowlands, as their abilities can be immensely powerful with training. Many powerful Spooks serve in Stygia’s armies as long as they keep their antics in the Shadowlands down to a bare minimum. Some Spooks also work with Artificers to create relics.

When a use of Outrage gets out of control, destruction is not far behind. Objects are incorrectly targeted, or perhaps the Spook themselves accidentally strips themselves of Pathos, Corpus, or Willpower.

Basic AbilitiesEdit

  • Leap of Rage: A Spook can leap for extraordinary distances in the Shadowlands.

Standard PowersEdit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Ping: A Spook can manipulate a tiny object in the Skinlands.
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Wraithgrasp: A Spook may lift objects in the Skinlands.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Stonehand Punch: A Spook can smash a target with raw, emotional force.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Death’s Touch: A Spook can freely manipulate objects in the Skinlands. This ability can also be used to start fires.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Obliviate: A Spook may damage a mortal, wraith, or thing so severely it falls straight to Oblivion.

Alternate PowersEdit

Guildbook: Spooks and OraclesEdit

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Affect Speed of Object: A Spook can alter the velocity of an object in motion.
  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet AfterImage: A Spook may mark a Fetter, object, or place with a sign to show their presence.
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Recoil/Follow-Through: A Spook can either strengthen an object's recoil, or lengthen the distance a projectile goes.
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Wrench in the Gears: A Spook may force something to move in another direction or stop altogether.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Irresistible Force/Immovable Object: A Spook can apply force to an object to force it to move or gravity to force it to stop.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Relic Wrap: A Spook can make a Shroud "pocket" that allows them to transport relics with them to the Skinlands.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Shroudshield: A Spook may fling themselves through the Shroud at the same speed as a projectile.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Bilocation: A Spook can affect the Skinlands and Shadowlands simultaneously.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Center of Gravity: A Spook may make an object or small area the center of gravity in a place.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Corsican Syndrome: A Spook can transfer damage dealt to a Fetter to the wraith's Corpus, and vice versa.

Wraith: The Great WarEdit

Outrage abilities during the Great War are the same as the basic abilities and standard powers with the following exceptions, which replace the skills of the same level or where noted.

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Breath of the Grave: The Spook creates a small icy breeze across the Shroud.
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Rap: A Spook can knock through the Shroud to knock over small objects and create a loud noise.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Adamant Strike: This is essentially the same as Stonehand Punch.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Furious Spiral: This allows a Spook to create a poltergeist-type effect in a room.

ReferencesEdit

Wraith: The Oblivion Arcanoi

The Great 13:

Argos · Castigate · Embody · Fatalism · Inhabit · Keening · Lifeweb · Moliate · Outrage · Pandemonium · Phantasm · Puppetry · Usury

Forbidden:

Flux · Intimation · Mnemosynis

Dark Arcanoi:

Contaminate · Corruption · Hive-Mind · Larceny · Maleficence · Shroud-Rending · Tempest-Weaving · Tempestos

Risen:

Fascinate · Serendipity

Jade:

Chains of the Emperor · Way of the Artisan · Way of the Farmer · Way of the Merchant · Way of the Scholar · Way of the Soul

Miscellaneous:

Behest · Connaissance · Displace · Kinesis · Leechcraft

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