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Old Snapjaw is a totem of the Fera.

Overview[]

A favored spirit-friend of the Bubasti, this devourer guards mystic knowledge. An Alligator or Crocodile-spirit (depending on where you find her), Snapjaw lurks below the waters of transition, watching things pass away until someone approaches her storehouse of secrets. If he is worthy, she tests him until he solves a series of riddle-games; if he seems foolish or hesitates to do what must be done, Snapjaw consumes him, sometimes killing him entirely, but more often just marking him to warn other Jamak of his cowardice.

Favors & Ban[]

  • Background Cost: 2

Favors[]

Snapjaw tests her chosen constantly; a werecat who guesses the answers to her riddles (Wits + Enigmas tests with varying difficulty) may add an extra three dice to his Dice Pool for any Enigmas roll that does not involve Snapjaw’s own riddles (“You have to figure that one out yourself, boy!”). Old Snapjaw’s ferocity also conveys an extra point of Rage to the Bastet who wins her favor.

Ban[]

Those who approach Old Snapjaw must not hesitate to do whatever is necessary to learn a magical secret. She does not choose cowards or fools.

References[]

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