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Mytherceria is a Discipline that manifests in faerie-blooded vampires such as the Kiasyd and Maeghar. It grants the vampire mystical senses, the ability to steal knowledge, and other powers attributed to fae.

Overview[]

A collection of powers attributed to the faeries and inclined toward the exposure of new knowledge, Mytherceria has driven many of its victims to babbling madness, or at least frustration. The Kiasyd are loath to teach its ways to others outside their bloodline – they know that were it turned against them, they may be forced to reveal secrets the world is better off not knowing.

Official Abilities[]

Included below are the official powers described in supplements for Vampire: The Masquerade. Sources are described below in the order they were printed.

Standard Powers[]

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet [1]
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet [2]
    • Darkling Trickery (2nd): create all sorts of effects that are normally associated with faeries
    • Fae Sight (Revised): Sense changelings and fae glamours
    • Fae Sight (V20): Sense any form of magic unrelated to ghosts and undead
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet [3]
    • Goblinism (2nd): Intuitive direction sense underground; summon goblins to help warp and reshape stone
    • Aura Absorption (V20): Remove the resonance from an object
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet
    • Chanjelin Ward[4]: Place symbols that confuse and disorient people
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet
    • Riddle Phantastique [5]: Speak riddles that make people do nothing but sit and ponder it

Advanced Powers[]

  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet [6]
    • Stone Travel (2nd): The vampire can tunnel underground
    • Steal the Mind (V20): Remove memories and knowledge from a victim temporarily
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet [7]
    • Earth Sword (2nd): Cause spikes to shoot at a target from any large structure
    • Absorb the Mind (V20): Permanently take Ability ranks from a victim for yourself
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet [8]
    • Basilisk's Touch (2nd): turn a victim into stone at a touch
    • The Grandest Trick (V20): Become a mortal for up to one day

Gallery[]

VTES cards[]

References[]

^  Level 1

Fey Sight The Players Guide to the Sabbat Pg. 23
Storytellers Handbook to the Sabbat Pg. 40
Folderol Guide to the Sabbat Pg. 106
Vampire: The Masquerade 20th Anniversary Edition Pg. 455

^  Level 2

Darkling Trickery The Players Guide to the Sabbat Pg. 23
Storytellers Handbook to the Sabbat Pg. 40
Laws of Elysium Pg. 65
Fae Sight Guide to the Sabbat Pg. 106
Vampire: The Masquerade 20th Anniversary Edition Pg. 455

^  Level 3

Goblinism The Players Guide to the Sabbat Pg. 23
Storytellers Handbook to the Sabbat Pg. 40-41
Aura Absorption Guide to the Sabbat Pg. 106
Vampire: The Masquerade 20th Anniversary Edition Pg. 455

^  Level 4

Faerie Wards The Players Guide to the Sabbat Pg. 23
Storytellers Handbook to the Sabbat Pg. 41
Chanjelin Ward Guide to the Sabbat Pg. 106
Vampire: The Masquerade 20th Anniversary Edition Pg. 455

^  Level 5

Riddle Phantastique The Players Guide to the Sabbat Pg. 23
Storytellers Handbook to the Sabbat Pg. 41
Guide to the Sabbat Pg. 107
Laws of Elysium Pg. 65
Vampire: The Masquerade 20th Anniversary Edition Pg. 456

^  Level 6

Stone Travel The Players Guide to the Sabbat Pg. 23
Storytellers Handbook to the Sabbat Pg. 41
Steal the Mind Guide to the Sabbat Pg. 107
Vampire: The Masquerade 20th Anniversary Edition Pg. 456

^  Level 7

Earth Sword The Players Guide to the Sabbat Pg. 23
Storytellers Handbook to the Sabbat Pg. 41
Laws of Elysium Pg. 66
Absorb the Mind Guide to the Sabbat Pg. 108
Vampire: The Masquerade 20th Anniversary Edition Pg. 456

^  Level 8

Basilisk's Touch The Players Guide to the Sabbat Pg. 23
Storytellers Handbook to the Sabbat Pg. 41
The Grandest Trick Guide to the Sabbat Pg. 108
Vampire: The Masquerade 20th Anniversary Edition Pg. 457


Vampire: The Masquerade Disciplines
Animalism · Auspex · Blood Sorcery · Celerity · Dominate · Fortitude · Obfuscate · Oblivion · Potence · Presence · Protean · Thin-Blood Alchemy
Amalgams Chimerstry · Dementation · Obeah · Serpentis · Valeren · Vicissitude
Legacy Abombwe · Bardo · Chimerstry · Daimonion · Deimos · Dementation · Flight · Kai · Kineticism · Maleficia · Melpominee · Mytherceria · Nihilistics · Obeah · Obtenebration · Quietus · Rift · Sanguinus · Serpentis · Spiritus · Striga · Temporis · Thanatosis · Valeren · Vicissitude · Visceratika
Legacy Blood Magic Abyss Mysticism · Akhu · Thaumaturgical Countermagic · Dur-An-Ki · Mortis · Nahuallotl · Voudoun Necromancy · Western Necromancy · Ogham · Sadhana · Sihr · Thaumaturgy · Dark Thaumaturgy · Sielanic Thaumaturgy · Assamite Sorcery · Anarch Sorcery · Koldunic Sorcery · Setite Sorcery · Wanga
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