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Mind's Eye Theatre is a system for live action roleplaying (LARPing) in the Classic World of Darkness, based loosely on the Storyteller System. While the setting is identical, the rules are heavily modified for ease of play during live-action play, compared to the Storyteller System's tabletop focus.
The main product lines for Mind's Eye Theatre were Laws of the Night (the LARP adaptation of Vampire: The Masquerade; originally published as The Masquerade) and Laws of the Wild (the LARP adaptation of Werewolf: The Apocalypse; originally published as The Apocalypse). Other Mind's Eye Theatre lines that received multiple sourcebooks were Laws of the Hunt (adapting of the Year of the Hunter books and various general-purpose World of Darkness books), Laws of Ascension (adapting Mage: The Ascension), and The Shining Host (adapting Changeling: The Dreaming). Single-book adaptations included The Oblivion (Wraith: The Oblivion), Laws of the Reckoning (Hunter: The Reckoning), Laws of the Resurrection (Mummy: The Resurrection), and Laws of the East (Kindred of the East).
Two MET books, The Book of Props and Dark Epics, were intended for use in any Mind's Eye Theatre game, although the former was published at a time when The Masquerade was the only regularly published MET game. The Mind's Eye Theatre Journal was a magazine that was published for eight issues from 1999 to 2001; each issue covered various topics for multiple game lines, as well as advice on gameplay, coordination, or costuming that could be applied to any MET LARP.
The line as a whole concluded with Laws of Judgment, which adapted truncated versions of the Time of Judgment scenarios from World of Darkness: Time of Judgment for Vampire, Werewolf, Mage, Changeling, Hunter, Kindred of the East, and Mummy, as well as material from Ends of Empire, the final Wraith sourcebook. A new Mind's Eye Theatre was later developed for the Chronicles of Darkness setting and ruleset, which was at the time titled as the "New" World of Darkness.