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Miguel Orozco

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Orozco
Name:

Miguel Orozco

Gender:

Male

Embraced:

1993

Clan:

Toreador antitribu

Generation:

11th

Sire:

Conchita Morales

Allegiance:

Sabbat

Miguel Orozco is a 11th generation Toreador antitribu resident of Mexico City.

BiographyEdit

Miguel mortal life began in poverty in the slums of Mexico City and in order to escape from it, he sold himself to a drugdealer and ran away from home. He worked as an enforcer for the Tijuana cartel until he was Embraced as a replacement for a lost pack member by the Sabbat.

Orozcos opinion of the Sabbat was, in general, very low, regarding them as wasting the power and influence that the Camarilla could amass. He and a pack mate began to built criminal cartels, builiding prostitution rings and selling drugs. Using his influence in the cartels, he provided members of his new pack with jobs, alternative identities and expensive medias, until they were punished by Bishop Natalio for involving themselves to much with the kine.

Since then, Orozco has searched for ways to make money without mingling himself with mortals. His latest projects involves gaining the control over the distribution pipelines of the cartels to San Diego, in order to smuggle Sabbat packs into Camarilla territory by the usage of Embracing cartel members and putting them under the Vaulderie. He also hopes to inspire a Cartel War that would devastate several of the great drug cartels, so that he would be able to fill the vacuum and build his own cartel.

Character SheetEdit

Miguel Orozco
Sire: Conchita Morales
Nature: Capitalist
Demeanor: Autocrat
Generation: 11th
Embrace: 1993
Apparent Age: Mid 20′s
Physical: Strength 4, Dexterity 3, Stamina 3
Social: Charisma 2, Manipulation 2, Appearance 4
Mental: Perception 2, Intelligence 2, Wits 3
Talents: Alertness 2, Athletics 1, Brawl 3, Dodge 2, Intimidation 4, Leadership 1, Streetwise 4, Subterfuge 1
Skills: Drive 3, Etiquette 1, Firearms 3, Security 1, Stealth 1, Survival 2
Knowledges: Finance 1, Underworld Lore 3
Disciplines: Celerity 3, Presence 2
Backgrounds: Allies 2, Contacts 4, Resources 3
Virtues: Conscience 3, Self-Control 1, Courage 4
Morality: Humanity 5
Willpower: 5

ReferencesEdit

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