Mesmerism
From the White Wolf Wiki, the most complete White Wolf reference
Mesmerism is a class of Transmutations. The character can use his own Disquieting aura to affect the minds of others, from entrancing them like a cobra to creating a false identity in someone. It is used by those who follow or once followed the Aurum Refinement.
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[edit] Transmutation Abilities
[edit] Promethean: The Created Rulebook
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Fixed Stare - The Promethean makes a victim immobile and unaware of their surroundings for as long as they look the victim in the eyes.
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Flight Instinct - An animal is affected by Disquiet to the point of fleeing.
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Firebringer - By invoking the awe all humans once held for the Divine Fire, the Promethean improves the opinion of those she speaks with.
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Suggestion - The Promethean whispers an instruction to a target that the target must obey.
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Atavistic Instincts - This is similar to Flight Instinct, except now affects humans, vampires, and so on.
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In Vino Veritas - This causes a truth-drug effect in a target.
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Logos - A Promethean can speak and understand the universal language.
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Waters of Lethe - The memories of a target can be erased.
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Imaginal Friend - The Promethean implants their own consciousness into an object, temporarily turning it into a sentient being.
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Pygmalion's Caress - A target can have their personality temporarily replaced with a false one.
[edit] Strange Alchemies
[edit] References
- PTC: Promethean: The Created Rulebook, 134-139
- PTC: Strange Alchemies, p. 66-67
- PTC: Lexicon from Web spoiler, May 30, 2006
- PTC: Promethean Demo, August 3, 2006
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Promethean: The Created Transmutation Classes |
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Alchemicus · Benefice · Contamination · Corporeum · Consortium · Deception · Disquietism · Electrification · Irradiation · Mesmerism · Metamorphosis · Pandoran · Saturninus · Sensorium · Spiritus · Vitality · Vulcanus |
