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The Melissidae are a bloodline of the Ventrue Clan of vampires.

Overview[]

They were thought to be destroyed in the 19th century, but some still survive and exist to the modern day in secret. They had the power to manipulate mortals and force them into a hive-mind, erasing individual thought and consciousness. Almost all Melissidae are female because they are naturally drawn to Embrace women as Queens, who are the mothers of their hives.

Disciplines[]

Melissid Animalism[]

Melissid Animalism works differently from the Animalism practiced by most other Ventrue, focusing on the manipulation of insects, specifically swarming insects. Swarms of insects controlled by a Melissid count as a single creature for the purposes of Animalism. They suffer a –1 penalty for uses of Animalism that affect creatures other than insects.

Weakness[]

The Melissidae suffer the standard Ventrue weakness, a –2 penalty on rolls to avoid gaining derangements after degeneration checks. Among the Melissidae, Obsessive Compulsion is often the first derangement gained. If separated by 100 yards or more for more than an hour from an individual drone of a hive belonging to her or to her sire, a Melissidae suffers a –1 penalty on rolls to avoid fear frenzy for every hour she has been isolated. (So, after two hours alone, the penalty is –2, and after four-anda-half hours alone, the penalty is –4, and so on.)

References[]

Vampire: The Requiem - Bloodlines of the Ventrue clan

Adrestoi · Apollinaire · Architects of the Monolith · Beni Murrahim · Bron · Canda Bhanu · Corajoso · Cassians · Deucalion · Dragolescu · Geheim · Gorgons · Icarians · Icelus · Licini · Macellarius · Malkovians · Malocusians · Melissidae · Nahualli · Rötgrafen · Sons of Cade · Sotoha · Vardyvle

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