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The Mérges Sorcery discipline is associated with the Iltani bloodline, a group of Sumerian Mekhet that were a major political force in 6th century Babylon.

"Mérges" means both "angry" and "poisonous"; it is the art of channeling anger away from rage, and into more practical applications, like creating poisons. Mérges Sorcery is a ritual discipline, meaning that it is learned like Crúac or Theban Sorcery, with more than one ritual per dot; it is not a bloodline discipline, so new levels must be purchased at 7x New Dots experience, like all out-of-clan disciplines, but new rituals retain the cost of 2x New Dots.

As it is not a bloodline discipline, it may be taught to Kindred who are not members of the Iltani, but doing so is highly irregular, and non-Iltani with knowledge of Mérges Sorcery have even been hunted down and killed to keep the knowledge in the bloodline.

This discipline is detailed in Ancient Bloodlines, as a section of the Iltani bloodline writeup.

Discipline Rituals[]

One-Dot Rituals[]

Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Venomous Bite - Distills emotions into a variety of poisons, with effects that vary based on the emotion channeled.

Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Control Anger - Puts the user into an anger frenzy, but with a greater than average control over the state.

Two-Dot Rituals[]

Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Plant Venomous Bite - Imbues a fanged or stinging creature with one of the caster's venoms, so that their bite inflicts that venom on the victim.

Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Invoke Vice - Causes the victim's Vice to dominate his actions for the scene.

Three-Dot Rituals[]

Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Antidote - Removes all traces of poisons, no matter how dangerous, from a target; can be used post-mortem to mask the cause of death.

Four-Dot Rituals[]

Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Venom Mastery - Allows for the creation of supernaturally powerful poisons, much greater than those available through Venomous Bite.

Five-Dot Rituals[]

Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Master Rage - Sends the user into an anger frenzy significantly more beneficial and controlled than a normal frenzy.

References[]

Vampire: The Requiem Disciplines

Common:

Animalism · Celerity · Obfuscate · Resilience · Vigor

Clan:

Auspex · Bereschligost · Dominate · Majesty · Nightmare · Praestantia · Protean · Vitiate

Covenant:

Ahranite Sorcery · Coils of the Dragon · Crúac · Thanatology · Theban Sorcery · Veneficia

Bloodline:

Abjurism · Amphivena · Asphyx · Bhumisparsa · Bloodworking · Blut Alchemie · Cachexy · Carrefour · Cattiveria · Choronzon · Constance · Courtoisie · Crochan · Dead Signal · Despond · Domus · Embrocation · Essentiaphagia · Eupraxia · Getsumei · Gifts of the Alu · Gilded Cage · Gustus · Hypnagogia · Impurity · Insomnium · Institutionalize · Kamen · Kingjan · Licencieux · Linagem · Lithopedia · Memento Mori · Meminisse · Mimetismo · Mortualia · Nahdad · Nburu · Nepenthe · Obtenebration · Ortam · Perfidy · Phagia · Ralab · Sakti Pata · Scourge · Serendipity · Shihai · Spiritus Sancti · Stigmatica · Sublunario · Suikast · Sunnikuse · Taurobolium · Tenure · Tezcatl · The Show · Web · Xinyao · Zagovny

Other:

Ars Speculorum · Blood Tenebrous · Breath-Drinking · Chary · Continence · Dementation · Detournement · Hamartiaphage · Mengilai · Mérges Sorcery · Psychogenics · Spoiling · Vodoun

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