Love Beyond Death
From the White Wolf Wiki, the most complete White Wolf reference
| | |
| Authors: | Harry Heckel, Phil Brucato, Jennifer Hartshorn |
| Additional Material: | Cynthia Summers |
| Storyteller Game System: | Mark Rein•Hagen |
| Developer: | Jennifer Hartshorn |
| Editor: | Cynthia Summers |
| Art Direction: | Richard Thomas |
| Artists: | Darryl Elliott, Joshua Gabriel Timbrook, John Cobb |
| Cover Art: | Doug Gregory, Henry Higgenbotham |
| Cover Design: | Aileen Miles |
| Layout & Typesetting: | Kathleen Ryan |
| Publisher: | White Wolf Publishing, Inc. |
| Imprint: | White Wolf Game Studio |
| Published: | 1994 |
| Pages: | 68 |
| Year: | 1994 |
| Publication #: | WW6004 |
| Reference #: | ISBN 1-56504-611-0 |
| Price: | $10.00 |
Love Beyond Death is a supplement to Wraith: The Oblivion that covers romance and relationships in Wraith games.
Contents |
[edit] Summary
From the White Wolf catalog:
- Better to Have Loved and Lost...
- The fiery passion of love denied form knows no bounds, and for those who choose to risk the pain for loss for the chance for a tender caress, life-in-death is endlessly bittersweet pain. In such a bleak and hopeless existence, the promise of love is one of the only beacons of hope in the face of Oblivion.
- Than to Have Never Loved at All!
- Love Beyond Death is part of a new series on the art and craft of Storytelling. This exceptional new guide for experienced and first-time Storytellers alike demonstrates how to infuse your chronicle with the romance of Death.
[edit] Chapter One: Introduction to Gothic Romance
The introduction briefly describes the nature of romance, how it can be applied to wraiths, and how it fits into a gothic-punk world.
[edit] Chapter Two: Love and the Game
The second chapter begins with an overview of the boundaries one should be aware of when incorporating romance into a game. Also covered are tips to heighten the mood, such as lighting and music, how to handle troublesome players and tricky situations that may arise, the role sex can play in a game, and finally, coverage of what game mechanics may come into play.
[edit] Chapter Three: Beyond Death...
Covered here is a broader look at romance and how it can be worked into a chronicle as a whole, whether it be the central theme or a subplot. A number of themes and story suggestions are presented.
[edit] Chapter Four: The Price of Love
The Price of Love is an adventure about Jessica Wyndham, a Doppelganger who has a plan that she believes will let her once again be with the man she loves to the point of obsession.
[edit] Chapter Five: Object of Affection
Object of Affection is a short adventure detailing the struggle between two female wraiths for the forged remains of a man they once loved, and the lengths that they will go to to retrieve this precious item.
[edit] Chapter Six: Forever Yours
Forever Yours is another brief adventure, this one centered around Stephen Ward, a psychiatrist who has built a machine capable of transforming anyone who dies on it into a wraith.
[edit] Chapter Seven: A Final Farewell
The final adventure of the book, in A Final Farewell a Heretic known as Gabriel hunts for the woman he loves, unknowingly becoming the pawn of a powerful wraith.
[edit] Appendix: The Hope Chest
The appendix contains several artifacts that tie into the theme of romance in some form, and a few legendary wraiths.
[edit] Background Information
[edit] Memorable Quotes
"Where ever you go after you die, it can't be too bad, 'cause Mom comes back sometimes, and I can tell that she still loves me."
[edit] Characters
[edit] References
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