Lore
From the White Wolf Wiki, the most complete White Wolf reference
Demonic Lores, like all abilities in WW games, are rated on a scale of 1 to 5. As a rule, the fourth- and fifth-dot lores require expending at least one point of Faith to function.
Demonic lore is divided into three groups: common lore accessible by all demons, House lore, which is usually only accessible by members of the appropriate House, and Earthbound lore, which is usually only available to Earthbound.
Lores usually have a low-Torment and a high-Torment effect: the low-Torment effect is generally beneficial or at least controlled, while the high-Torment effect is detrimental or out of control. Monstrous demons have great difficulty in evoking the low-Torment effects of their lores, but angelic Fallen may still use the high-Torment evocations at will, increasing their Torment as they do so. This nicely illustrates that the road to hell is paved with good intentions.
In addition, a demon's most powerful House Lore is also what is reflected in their Visage, or apocalyptic form.
In addition to evoking one lore at a time, demons may combine several lores into a ritual. These rituals can achieve almost any imaginable effect, but they are slow and dangerous to perform.
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Demon: The Fallen Lores | |
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Common: | |
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Lore of Awakening · Lore of the Firmament · Lore of the Winds | |
