Liza Jane is a changeling goblin shopper in search of her missing heart.


I know it’s for sale somewhere. I’ve just got to find the right merchant.

Liza Jane escaped from her Keeper, but she knows something of hers was left behind. She remembers being able to feel things – love, anger and sorrow, but mostly love – and she believes that somewhere in the process of returning from Arcadia her heart was left behind. She’s become fixated on the idea that someone must have found it, and that they are likely to have traded it into a Goblin Market. Now she travels from Market to Market, hoping to find her lost heart, and with it the key to again becoming the woman she remembers being.

Liza Jane speaks with a clear, well-enunciated English accent, and is relentless in her search for her missing heart. She may aid characters if she believes they will, in turn, assist her in locating her bereft organ, although she will eventually grow impatient if it seems the tasks at hand distract her from her search for too long.

If characters do not seem interested in aiding her, Liza Jane is not above using Fleeting Winter 4 (Fallow Fields, Empty Harvest) to share with them the pain she feels as a result of her missing heart. Whether this convinces them or not, she seems somehow comforted by knowing that others share her emptiness – even if it is only for a short time.


Liza Jane is a very proper young woman, whose prim posture and impeccable deportment are as much a product of her personality as her Manikin form. Her skin is as white as birch bark, her hair the auburn-red of mahogany and her eyes are as dark brown as the deepest walnut. She dresses modestly, with a slight Victorian flare, and has been known to blush a deep cherry-wood at the slightest suggestion of impropriety.

Character SheetEdit

Liza Jane
Seeming: Elemental
Kith: Manikin
Court: Winter
Mental Attributes: Intelligence 2, Wits 2, Resolve 4
Physical Attributes: Strength 2, Dexterity 2, Stamina 4
Social Attributes: Presence 3, Manipulation 3, Composure 3
Mental Skills: Academics (History) 2, Investigation 2, Occult 1
Physical Skills: Athletics (Dance) 2, Larceny 1, Stealth 1, Survival (The Hedge) 2
Social Skills: Empathy 3, Expression 2, Persuasion 4, Socialize 1, Subterfuge 1
Merits: Inspiring 4, Mantle (Winter) 3
Willpower: 5
Clarity: 3
Virtue: Hope
Vice: Envy
Initiative: 5
Defense: 2
Speed: 9
Health: 9
Wyrd: 4
Glamour/per Turn: 13/4
Contracts: Elements (Ice) 3, Eternal Winter 3, Fleeting Winter 4


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