Laws of Judgment is the Time of Judgment sourcebook for Mind's Eye Theatre. It adapts abbreviated material from the various Time of Judgment sourcebooks (Gehenna, Apocalypse, Ascension, and World of Darkness: Time of Judgment), plus new material for use with Laws of the Hunt and general guidelines for ending any live-action World of Darkness game.
From the White Wolf catalog:
- Prophecies Ancient and Terrible
- It is known by many names: Gehenna, Apocalypse, Ascension. For millennia, humanity and its supernatural masters have wondered at and dreaded the nature of the End Times. Now the signs are unmistakable — the oldest fears of the prophets are about to be realized. Will it be annihilation? Or does new hope await beyond this great darkness?
- The End Is Here
- Laws of Judgment is a comprehensive guide to presenting the Time of Judgment for all of the mind's Eye Theatre games. Everything players and Storytellers need is contained within, from new rules and systems born of the End Times to ready-made doomsday scenarios to storytelling advice on how to give a chronicle the end it deserves. Only one question remains: How will your troupe face the end?
Introduction: The Signs Are On FireEdit
Author's notes and summary of the book's contents.
Chapter One: Judgment DayEdit
Chapter Two: GehennaEdit
Chapter Three: ApocalypseEdit
Chapter Four: AscensionEdit
Chapter Five: Endless WinterEdit
Chapter Six: ReckoningEdit
Chapter Seven: The Sixth AgeEdit
Chapter Eight: ArmageddonEdit
Chapter Nine: DoomsdayEdit
Chapter Ten: RevelationsEdit
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